zmk_mf68/docs/docs/behaviors/underglow.md

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RGB Underglow Behavior RGB Underglow

Summary

This page contains RGB Underglow behaviors supported by ZMK.

RGB Action Defines

RGB actions defines are provided through the dt-bindings/zmk/rgb.h header, which is added at the top of the keymap file:

#include <dt-bindings/zmk/rgb.h>

This will allow you to reference the actions defined in this header such as RGB_TOG.

Here is a table describing the action for each define:

Define Action
RGB_TOG Toggles the RGB feature on and off
RGB_HUI Increases the hue of the RGB feature
RGB_HUD Decreases the hue of the RGB feature
RGB_SAI Increases the saturation of the RGB feature
RGB_SAD Decreases the saturation of the RGB feature
RGB_BRI Increases the brightness of the RGB feature
RGB_BRD Decreases the brightness of the RGB feature
RGB_SPI Increases the speed of the RGB feature effect's animation
RGB_SPD Decreases the speed of the RGB feature effect's animation
RGB_EFF Cycles the RGB feature's effect forwards
RGB_EFR Cycles the RGB feature's effect reverse
RGB_COLOR_HSB Sets a specific HSB (HSV) value for the underglow

Behavior Binding

  • Reference: &rgb_ug
  • Parameter #1: The RGB action define, e.g. RGB_TOG or RGB_BRI
  • Parameter #2: Only applies to RGB_COLOR_HSB and is the HSB values of the color to set within parenthesis and separated by a common (see below for an example)

:::note HSB Values

When specifying HSB values you'll need to use RGB_COLOR_HSB(h, s, b) in your keymap file. See below for an example.

Value Limits:

  • Hue values can not exceed 360 (degrees)
  • Saturation values can not exceed 100 (percent)
  • Brightness values can not exceed 100 (percent)

:::

Examples

  1. Toggle underglow on/off

    &rgb_ug RGB_TOG
    
  2. Set a specific HSB color (green)

    &rgb_ug RGB_COLOR_HSB(128,100,100)