PSDR/Source/include/images.h
Michael Colton 4d89e8ab01 Further improvements to the menu system. Now, rather than a red underline, the item itself turns red. Logic for updating runtime settings and updating the display is improved. Main() is streamlined. Looks rather nice, if I do say so myself.
Does seem a little slow sometimes. Not sure why it would be (not more than it was before, anyway) Also, if you move through menu items too fast, some of them stay highlighted incorrectly.
2014-07-26 23:20:58 -06:00

31 lines
998 B
C

/*
* BMP image data converted from 24bpp
* to RGB565
*/
#define COLOR_BPP 16
#define COLOR_STORAGE_SIZE 2
#define BMPWIDTH 69;
#define BMPHEIGHT 33;
extern const unsigned short psdrLogo[];
extern const unsigned short bitmapMode[];
extern const unsigned short bitmapLSB[];
extern const unsigned short bitmapUSB[];
extern const unsigned short bitmapAM[];
extern const unsigned short bitmapPeriod[];
extern const unsigned short bitmapOne[];
extern const unsigned short bitmapTwo[];
extern const unsigned short bitmapThree[];
extern const unsigned short bitmapFour[];
extern const unsigned short bitmapFive[];
extern const unsigned short bitmapSix[];
extern const unsigned short bitmapSeven[];
extern const unsigned short bitmapEight[];
extern const unsigned short bitmapNine[];
extern const unsigned short bitmapZero[];
extern const unsigned short bitmapIronGradient[];
extern const unsigned short bitmapWebSdrGradient[];
extern const unsigned short bitmapFilter[];