PSDR/Source
Michael Colton 4d89e8ab01 Further improvements to the menu system. Now, rather than a red underline, the item itself turns red. Logic for updating runtime settings and updating the display is improved. Main() is streamlined. Looks rather nice, if I do say so myself.
Does seem a little slow sometimes. Not sure why it would be (not more than it was before, anyway) Also, if you move through menu items too fast, some of them stay highlighted incorrectly.
2014-07-26 23:20:58 -06:00
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.settings Got a timer up and going, and it's firing interrupts! Next up is to change the audio capture to use the interrupt and some buffers. Basically separate the display loop stuff. 2014-06-23 00:00:31 -06:00
DSP_Lib Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
include Further improvements to the menu system. Now, rather than a red underline, the item itself turns red. Logic for updating runtime settings and updating the display is improved. Main() is streamlined. Looks rather nice, if I do say so myself. 2014-07-26 23:20:58 -06:00
ldscripts Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
src Further improvements to the menu system. Now, rather than a red underline, the item itself turns red. Logic for updating runtime settings and updating the display is improved. Main() is streamlined. Looks rather nice, if I do say so myself. 2014-07-26 23:20:58 -06:00
system The main thing here is moving the FFT/Filtering/IFFT to a timer interrupt that has a lower priority than the audio capture/playback timer interrupt. This way I don't care how slow the display code runs in the main loop (for now) enabling me to have the audio processing and the display working at the same time. 2014-07-14 01:41:46 -06:00
.cproject Added a crude Automatic Gain Control (AGC) that's happening on the audio output side. I want to add one for the RF side as well, but I'll need to change the hardware to do it. 2014-07-08 09:56:47 -06:00
.gitignore Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
.project Got a timer up and going, and it's firing interrupts! Next up is to change the audio capture to use the interrupt and some buffers. Basically separate the display loop stuff. 2014-06-23 00:00:31 -06:00