PSDR/Source/include
2016-04-18 22:11:10 -06:00
..
Adafruit_GFX.h Enclosure 3D files, Assembly Diagrams and Assembly Guide. Also so work on getting the firmware compatible with the PSDR2 hardware. Probably some junk as well. Lots of files. 2014-09-28 20:40:01 -06:00
Adafruit_ILI9340.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
adc.h PSDR 2.5 prototypes are assembled. This commit includes notes for things I want to change or improve (in the notes section of the schematic) as well as preliminary code changes to make it work on this hardware. Display comes on, lots of the parts are working, but no frequency synth yet, so it's hard to know how well the design is working. 2016-04-18 22:11:10 -06:00
BlinkLed.h PSDR 2.5 prototypes are assembled. This commit includes notes for things I want to change or improve (in the notes section of the schematic) as well as preliminary code changes to make it work on this hardware. Display comes on, lots of the parts are working, but no frequency synth yet, so it's hard to know how well the design is working. 2016-04-18 22:11:10 -06:00
dds.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
hal.h PSDR 2.5 prototypes are assembled. This commit includes notes for things I want to change or improve (in the notes section of the schematic) as well as preliminary code changes to make it work on this hardware. Display comes on, lots of the parts are working, but no frequency synth yet, so it's hard to know how well the design is working. 2016-04-18 22:11:10 -06:00
ILI9341_t3.h Looking at adding PJRC optimized display code to the PSDR. But his chip is rather different (no hardware FIFO) so I'll need to implement the changes with DMA I think, I'm sure it will work well, but it's going to be some work.... Update to block diagram. Also, finally getting to work on next rev of hardware!! 2014-08-23 14:08:17 -06:00
images.h Some interface improvements. The filter bars now work, and the characters for the filter values are now better. This also improves the performance of navigating the interface. Also, added a basic volume display. 2015-12-30 21:18:31 -07:00
main.h Honestly, it's been a while since I did any coding, with getting the kickstarter ready, so I don't actually remember what the state of the code is right now. I think I was working on getting the UART up so we can use the GPS. I'm commiting this as more of a backup than anything. 2015-03-06 22:54:22 -07:00
misc.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
queue.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
spi.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
stm32f4xx_hal_conf.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
stm32f4xx_it.h Honestly, it's been a while since I did any coding, with getting the kickstarter ready, so I don't actually remember what the state of the code is right now. I think I was working on getting the UART up so we can use the GPS. I'm commiting this as more of a backup than anything. 2015-03-06 22:54:22 -07:00
Timer.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
TinyGPS.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
uart.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00