cfd0d3d81a
To combine multiple sticky modifiers, the sticky keys must ignore other (sticky) modifier keypresses. This behavior is important for "callum-style mods", where all modifiers are sticky mods. Fixes #829
43 lines
No EOL
848 B
Text
43 lines
No EOL
848 B
Text
#include <dt-bindings/zmk/keys.h>
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#include <behaviors.dtsi>
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#include <dt-bindings/zmk/kscan_mock.h>
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/ {
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keymap {
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compatible = "zmk,keymap";
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label ="Default keymap";
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default_layer {
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bindings = <
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&sk E &sl 1
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&kp A &kp B>;
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};
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lower_layer {
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bindings = <
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&sk LEFT_CONTROL &kp X
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&sk LEFT_SHIFT &kp Z>;
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};
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};
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};
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&kscan {
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events = <
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/* press sl lower_layer */
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ZMK_MOCK_PRESS(0,1,10)
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/* tap sk LEFT_CONTROL */
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ZMK_MOCK_PRESS(0,0,10)
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ZMK_MOCK_RELEASE(0,0,10)
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/* tap sk LEFT_SHIFT */
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ZMK_MOCK_PRESS(1,0,10)
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ZMK_MOCK_RELEASE(1,0,10)
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/* release sl lower_layer */
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ZMK_MOCK_RELEASE(0,1,10)
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/* tap A (with left control and left shift enabled) */
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ZMK_MOCK_PRESS(1,0,10)
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ZMK_MOCK_RELEASE(1,0,10)
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/* tap A (no sticky keys anymore) */
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ZMK_MOCK_PRESS(1,0,10)
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ZMK_MOCK_RELEASE(1,0,10)
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>;
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}; |