53dae35710
* Move to new `k_work_delayable` APIs introduced in Zephyr 2.6. See: https://docs.zephyrproject.org/latest/releases/release-notes-2.6.html#api-changes
66 lines
1.9 KiB
C
66 lines
1.9 KiB
C
/*
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* Copyright (c) 2022 The ZMK Contributors
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*
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* SPDX-License-Identifier: MIT
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*/
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#include <zmk/behavior_queue.h>
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#include <kernel.h>
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#include <logging/log.h>
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#include <drivers/behavior.h>
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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struct q_item {
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uint32_t position;
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struct zmk_behavior_binding binding;
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bool press : 1;
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uint32_t wait : 31;
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};
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K_MSGQ_DEFINE(zmk_behavior_queue_msgq, sizeof(struct q_item), CONFIG_ZMK_BEHAVIORS_QUEUE_SIZE, 4);
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static void behavior_queue_process_next(struct k_work *work);
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static K_WORK_DELAYABLE_DEFINE(queue_work, behavior_queue_process_next);
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static void behavior_queue_process_next(struct k_work *work) {
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struct q_item item = {.wait = 0};
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while (k_msgq_get(&zmk_behavior_queue_msgq, &item, K_NO_WAIT) == 0) {
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LOG_DBG("Invoking %s: 0x%02x 0x%02x", log_strdup(item.binding.behavior_dev),
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item.binding.param1, item.binding.param2);
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struct zmk_behavior_binding_event event = {.position = item.position,
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.timestamp = k_uptime_get()};
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if (item.press) {
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behavior_keymap_binding_pressed(&item.binding, event);
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} else {
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behavior_keymap_binding_released(&item.binding, event);
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}
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LOG_DBG("Processing next queued behavior in %dms", item.wait);
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if (item.wait > 0) {
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k_work_schedule(&queue_work, K_MSEC(item.wait));
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break;
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}
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}
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}
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int zmk_behavior_queue_add(uint32_t position, const struct zmk_behavior_binding binding, bool press,
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uint32_t wait) {
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struct q_item item = {.press = press, .binding = binding, .wait = wait};
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const int ret = k_msgq_put(&zmk_behavior_queue_msgq, &item, K_NO_WAIT);
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if (ret < 0) {
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return ret;
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}
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if (!k_work_delayable_is_pending(&queue_work)) {
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behavior_queue_process_next(&queue_work.work);
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}
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return 0;
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}
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