zmk_mf68/app/src/keymap.c
Peter Johanson fa110488b0 fix(split): Add define for local source.
* Add `ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL` and use
  it consinstently to fix bug w/ local `&reset`, `&bootloader`, etc.
2022-01-31 23:03:34 -05:00

314 lines
11 KiB
C

/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <sys/util.h>
#include <bluetooth/bluetooth.h>
#include <logging/log.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
#include <zmk/matrix.h>
#include <zmk/sensors.h>
#include <zmk/keymap.h>
#include <drivers/behavior.h>
#include <zmk/behavior.h>
#include <zmk/ble.h>
#if ZMK_BLE_IS_CENTRAL
#include <zmk/split/bluetooth/central.h>
#endif
#include <zmk/event_manager.h>
#include <zmk/events/position_state_changed.h>
#include <zmk/events/layer_state_changed.h>
#include <zmk/events/sensor_event.h>
static zmk_keymap_layers_state_t _zmk_keymap_layer_state = 0;
static uint8_t _zmk_keymap_layer_default = 0;
#define DT_DRV_COMPAT zmk_keymap
#define LAYER_CHILD_LEN(node) 1 +
#define ZMK_KEYMAP_NODE DT_DRV_INST(0)
#define ZMK_KEYMAP_LAYERS_LEN (DT_INST_FOREACH_CHILD(0, LAYER_CHILD_LEN) 0)
#define BINDING_WITH_COMMA(idx, drv_inst) ZMK_KEYMAP_EXTRACT_BINDING(idx, drv_inst),
#define TRANSFORMED_LAYER(node) \
{UTIL_LISTIFY(DT_PROP_LEN(node, bindings), BINDING_WITH_COMMA, node)},
#if ZMK_KEYMAP_HAS_SENSORS
#define _TRANSFORM_SENSOR_ENTRY(idx, layer) \
{ \
.behavior_dev = DT_LABEL(DT_PHANDLE_BY_IDX(layer, sensor_bindings, idx)), \
.param1 = COND_CODE_0(DT_PHA_HAS_CELL_AT_IDX(layer, sensor_bindings, idx, param1), (0), \
(DT_PHA_BY_IDX(layer, sensor_bindings, idx, param1))), \
.param2 = COND_CODE_0(DT_PHA_HAS_CELL_AT_IDX(layer, sensor_bindings, idx, param2), (0), \
(DT_PHA_BY_IDX(layer, sensor_bindings, idx, param2))), \
},
#define SENSOR_LAYER(node) \
COND_CODE_1( \
DT_NODE_HAS_PROP(node, sensor_bindings), \
({UTIL_LISTIFY(DT_PROP_LEN(node, sensor_bindings), _TRANSFORM_SENSOR_ENTRY, node)}), \
({})),
#endif /* ZMK_KEYMAP_HAS_SENSORS */
#define LAYER_LABEL(node) COND_CODE_0(DT_NODE_HAS_PROP(node, label), (NULL), (DT_LABEL(node))),
// State
// When a behavior handles a key position "down" event, we record the layer state
// here so that even if that layer is deactivated before the "up", event, we
// still send the release event to the behavior in that layer also.
static uint32_t zmk_keymap_active_behavior_layer[ZMK_KEYMAP_LEN];
static struct zmk_behavior_binding zmk_keymap[ZMK_KEYMAP_LAYERS_LEN][ZMK_KEYMAP_LEN] = {
DT_INST_FOREACH_CHILD(0, TRANSFORMED_LAYER)};
static const char *zmk_keymap_layer_names[ZMK_KEYMAP_LAYERS_LEN] = {
DT_INST_FOREACH_CHILD(0, LAYER_LABEL)};
#if ZMK_KEYMAP_HAS_SENSORS
static struct zmk_behavior_binding zmk_sensor_keymap[ZMK_KEYMAP_LAYERS_LEN]
[ZMK_KEYMAP_SENSORS_LEN] = {
DT_INST_FOREACH_CHILD(0, SENSOR_LAYER)};
#endif /* ZMK_KEYMAP_HAS_SENSORS */
static inline int set_layer_state(uint8_t layer, bool state) {
if (layer >= ZMK_KEYMAP_LAYERS_LEN) {
return -EINVAL;
}
// Default layer should *always* remain active
if (layer == _zmk_keymap_layer_default && !state) {
return 0;
}
zmk_keymap_layers_state_t old_state = _zmk_keymap_layer_state;
WRITE_BIT(_zmk_keymap_layer_state, layer, state);
// Don't send state changes unless there was an actual change
if (old_state != _zmk_keymap_layer_state) {
LOG_DBG("layer_changed: layer %d state %d", layer, state);
ZMK_EVENT_RAISE(create_layer_state_changed(layer, state));
}
return 0;
}
uint8_t zmk_keymap_layer_default() { return _zmk_keymap_layer_default; }
zmk_keymap_layers_state_t zmk_keymap_layer_state() { return _zmk_keymap_layer_state; }
bool zmk_keymap_layer_active_with_state(uint8_t layer, zmk_keymap_layers_state_t state_to_test) {
// The default layer is assumed to be ALWAYS ACTIVE so we include an || here to ensure nobody
// breaks up that assumption by accident
return (state_to_test & (BIT(layer))) == (BIT(layer)) || layer == _zmk_keymap_layer_default;
};
bool zmk_keymap_layer_active(uint8_t layer) {
return zmk_keymap_layer_active_with_state(layer, _zmk_keymap_layer_state);
};
uint8_t zmk_keymap_highest_layer_active() {
for (uint8_t layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer > 0; layer--) {
if (zmk_keymap_layer_active(layer)) {
return layer;
}
}
return zmk_keymap_layer_default();
}
int zmk_keymap_layer_activate(uint8_t layer) { return set_layer_state(layer, true); };
int zmk_keymap_layer_deactivate(uint8_t layer) { return set_layer_state(layer, false); };
int zmk_keymap_layer_toggle(uint8_t layer) {
if (zmk_keymap_layer_active(layer)) {
return zmk_keymap_layer_deactivate(layer);
}
return zmk_keymap_layer_activate(layer);
};
int zmk_keymap_layer_to(uint8_t layer) {
for (int i = ZMK_KEYMAP_LAYERS_LEN - 1; i >= 0; i--) {
zmk_keymap_layer_deactivate(i);
}
zmk_keymap_layer_activate(layer);
return 0;
}
bool is_active_layer(uint8_t layer, zmk_keymap_layers_state_t layer_state) {
return (layer_state & BIT(layer)) == BIT(layer) || layer == _zmk_keymap_layer_default;
}
const char *zmk_keymap_layer_label(uint8_t layer) {
if (layer >= ZMK_KEYMAP_LAYERS_LEN) {
return NULL;
}
return zmk_keymap_layer_names[layer];
}
int invoke_locally(struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,
bool pressed) {
if (pressed) {
return behavior_keymap_binding_pressed(binding, event);
} else {
return behavior_keymap_binding_released(binding, event);
}
}
int zmk_keymap_apply_position_state(uint8_t source, int layer, uint32_t position, bool pressed,
int64_t timestamp) {
// We want to make a copy of this, since it may be converted from
// relative to absolute before being invoked
struct zmk_behavior_binding binding = zmk_keymap[layer][position];
const struct device *behavior;
struct zmk_behavior_binding_event event = {
.layer = layer,
.position = position,
.timestamp = timestamp,
};
LOG_DBG("layer: %d position: %d, binding name: %s", layer, position,
log_strdup(binding.behavior_dev));
behavior = device_get_binding(binding.behavior_dev);
if (!behavior) {
LOG_WRN("No behavior assigned to %d on layer %d", position, layer);
return 1;
}
int err = behavior_keymap_binding_convert_central_state_dependent_params(&binding, event);
if (err) {
LOG_ERR("Failed to convert relative to absolute behavior binding (err %d)", err);
return err;
}
enum behavior_locality locality = BEHAVIOR_LOCALITY_CENTRAL;
err = behavior_get_locality(behavior, &locality);
if (err) {
LOG_ERR("Failed to get behavior locality %d", err);
return err;
}
switch (locality) {
case BEHAVIOR_LOCALITY_CENTRAL:
return invoke_locally(&binding, event, pressed);
case BEHAVIOR_LOCALITY_EVENT_SOURCE:
#if ZMK_BLE_IS_CENTRAL
if (source == ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL) {
return invoke_locally(&binding, event, pressed);
} else {
return zmk_split_bt_invoke_behavior(source, &binding, event, pressed);
}
#else
return invoke_locally(&binding, event, pressed);
#endif
case BEHAVIOR_LOCALITY_GLOBAL:
#if ZMK_BLE_IS_CENTRAL
for (int i = 0; i < ZMK_BLE_SPLIT_PERIPHERAL_COUNT; i++) {
zmk_split_bt_invoke_behavior(i, &binding, event, pressed);
}
#endif
return invoke_locally(&binding, event, pressed);
}
return -ENOTSUP;
}
int zmk_keymap_position_state_changed(uint8_t source, uint32_t position, bool pressed,
int64_t timestamp) {
if (pressed) {
zmk_keymap_active_behavior_layer[position] = _zmk_keymap_layer_state;
}
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) {
if (zmk_keymap_layer_active_with_state(layer, zmk_keymap_active_behavior_layer[position])) {
int ret = zmk_keymap_apply_position_state(source, layer, position, pressed, timestamp);
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
continue;
} else if (ret < 0) {
LOG_DBG("Behavior returned error: %d", ret);
return ret;
} else {
return ret;
}
}
}
return -ENOTSUP;
}
#if ZMK_KEYMAP_HAS_SENSORS
int zmk_keymap_sensor_triggered(uint8_t sensor_number, const struct device *sensor,
int64_t timestamp) {
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) {
if (zmk_keymap_layer_active(layer) && zmk_sensor_keymap[layer] != NULL) {
struct zmk_behavior_binding *binding = &zmk_sensor_keymap[layer][sensor_number];
const struct device *behavior;
int ret;
LOG_DBG("layer: %d sensor_number: %d, binding name: %s", layer, sensor_number,
log_strdup(binding->behavior_dev));
behavior = device_get_binding(binding->behavior_dev);
if (!behavior) {
LOG_DBG("No behavior assigned to %d on layer %d", sensor_number, layer);
continue;
}
ret = behavior_sensor_keymap_binding_triggered(binding, sensor, timestamp);
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
continue;
} else if (ret < 0) {
LOG_DBG("Behavior returned error: %d", ret);
return ret;
} else {
return ret;
}
}
}
return -ENOTSUP;
}
#endif /* ZMK_KEYMAP_HAS_SENSORS */
int keymap_listener(const zmk_event_t *eh) {
const struct zmk_position_state_changed *pos_ev;
if ((pos_ev = as_zmk_position_state_changed(eh)) != NULL) {
return zmk_keymap_position_state_changed(pos_ev->source, pos_ev->position, pos_ev->state,
pos_ev->timestamp);
}
#if ZMK_KEYMAP_HAS_SENSORS
const struct zmk_sensor_event *sensor_ev;
if ((sensor_ev = as_zmk_sensor_event(eh)) != NULL) {
return zmk_keymap_sensor_triggered(sensor_ev->sensor_number, sensor_ev->sensor,
sensor_ev->timestamp);
}
#endif /* ZMK_KEYMAP_HAS_SENSORS */
return -ENOTSUP;
}
ZMK_LISTENER(keymap, keymap_listener);
ZMK_SUBSCRIPTION(keymap, zmk_position_state_changed);
#if ZMK_KEYMAP_HAS_SENSORS
ZMK_SUBSCRIPTION(keymap, zmk_sensor_event);
#endif /* ZMK_KEYMAP_HAS_SENSORS */