94 lines
2.7 KiB
CMake
94 lines
2.7 KiB
CMake
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get_property(cached_keymap_value CACHE KEYMAP PROPERTY VALUE)
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# There are actually 4 sources, the three user input sources, and the
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# previously used value (CACHED_KEYMAP). The previously used value has
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# precedence, and if we detect that the user is trying to change the
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# value we give him a warning about needing to clean the build
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# directory to be able to change keymaps.
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set(keymap_cli_argument ${cached_keymap_value}) # Either new or old
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if(keymap_cli_argument STREQUAL CACHED_KEYMAP)
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# We already have a CACHED_KEYMAP so there is no new input on the CLI
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unset(keymap_cli_argument)
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endif()
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set(keymap_app_cmake_lists ${KEYMAP})
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if(cached_keymap_value STREQUAL KEYMAP)
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# The app build scripts did not set a default, The KEYMAP we are
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# reading is the cached value from the CLI
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unset(keymap_app_cmake_lists)
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endif()
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if(CACHED_KEYMAP)
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# Warn the user if it looks like he is trying to change the keymap
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# without cleaning first
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if(keymap_cli_argument)
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if(NOT (CACHED_KEYMAP STREQUAL keymap_cli_argument))
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message(WARNING "The build directory must be cleaned pristinely when changing keymaps")
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# TODO: Support changing keymaps without requiring a clean build
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endif()
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endif()
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set(KEYMAP ${CACHED_KEYMAP})
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elseif(keymap_cli_argument)
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set(KEYMAP ${keymap_cli_argument})
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elseif(DEFINED ENV{KEYMAP})
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set(KEYMAP $ENV{KEYMAP})
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elseif(keymap_app_cmake_lists)
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set(KEYMAP ${keymap_app_cmake_lists})
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else()
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set(KEYMAP default)
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message(STATUS "KEYMAP defaulted to 'default'")
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endif()
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message(STATUS "Keymap: ${KEYMAP}")
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# Store the selected keymap in the cache
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set(CACHED_KEYMAP ${KEYMAP} CACHE STRING "Selected keymap")
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set(ZMK_APP_DIR ${CMAKE_CURRENT_SOURCE_DIR})
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list(APPEND KEYMAP_DIRS ${ZMK_APP_DIR}/keymaps)
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foreach(root ${BOARD_ROOT})
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find_path(BOARD_DIR
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NAMES ${BOARD}_defconfig
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PATHS ${root}/boards/*/*
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NO_DEFAULT_PATH
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)
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if(BOARD_DIR)
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list(APPEND KEYMAP_DIRS ${BOARD_DIR}/keymaps)
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endif()
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if(DEFINED SHIELD)
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find_path(shields_refs_list
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NAMES ${SHIELD}.overlay
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PATHS ${root}/boards/shields/*
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NO_DEFAULT_PATH
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)
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foreach(shield_path ${shields_refs_list})
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list(APPEND KEYMAP_DIRS ${shield_path}/keymaps)
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endforeach()
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endif()
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endforeach()
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find_path(BASE_KEYMAPS_DIR
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NAMES ${KEYMAP}/keymap.overlay
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PATHS ${KEYMAP_DIRS}
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NO_DEFAULT_PATH
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)
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if (BASE_KEYMAPS_DIR)
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set(KEYMAP_DIR "${BASE_KEYMAPS_DIR}/${KEYMAP}" CACHE STRING "Selected keymap directory")
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message(STATUS "Using keymap directory: ${KEYMAP_DIR}/")
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# Used to let local imports of custom keycodes work as expected
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list(APPEND DTS_ROOT ${KEYMAP_DIR})
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if (EXISTS "${KEYMAP_DIR}/include")
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include_directories("${KEYMAP_DIR}/include")
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endif()
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set(DTC_OVERLAY_FILE ${KEYMAP_DIR}/keymap.overlay)
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endif()
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