#include #include / { chosen { zmk,keymap = &keymap0; }; keymap0: keymap { compatible = "zmk,keymap"; label ="Default keymap"; layers = <&default &lower &raise>; }; layers { compatible = "zmk,layers"; default: layer_0 { label = "DEFAULT"; bindings = < &cp M_NEXT &mt MOD_LSFT B &trans &trans &mo 1 &mo 2 &trans &trans>; }; lower: layer_1 { label = "LOWER"; bindings = < &cp M_PLAY &cp M_NEXT &trans &trans &trans &trans &trans &trans>; }; raise: layer_2 { label = "RAISE"; bindings = < &kp C &kp D &trans &trans &trans &kp E &trans &trans>; }; }; };