#include #include #include bool zmk_handle_key_user(struct zmk_key_event *key_event) { switch (key_event->key) { case CC_LOWR: if (key_event->pressed) { zmk_keymap_layer_activate(LOWER); } else { zmk_keymap_layer_deactivate(LOWER); } return false; case CC_RAIS: if (key_event->pressed) { zmk_keymap_layer_activate(RAISE); } else { zmk_keymap_layer_deactivate(RAISE); } return false; } return true; };