Pete Johanson
63e02d60dc
feat(behaviors): Add &none behavior
2020-08-18 14:28:11 -04:00
Nick
564f787280
Add suggested changes
2020-07-25 14:53:42 -05:00
Nick
ca569c8143
Initial RGB Underglow implementation
2020-07-24 22:37:00 -05:00
Pete Johanson
5958bfed0b
Naming tweaks for the sensor behavior.
2020-07-22 16:24:31 -04:00
Pete Johanson
34ff6190bd
Initial behavior for key presses on encoder rotate
2020-07-22 14:54:18 -04:00
Pete Johanson
c52beb78d4
LIngering "global behavior" bit.
2020-06-30 15:23:21 -04:00
Pete Johanson
57e061ac91
Lots of cleanup of old events/behavior mash.
2020-06-30 15:21:42 -04:00
Pete Johanson
9a991bf019
Initial event manager work, and two first events.
...
* Add initial event manager implementation,
roughly mimicking Nordic's API.
* Add `position_state_changed` and
`keycode_state_changed` events.
* Hook up HID and keymap to new events
instead of using behaviour global event
crazy.
2020-06-30 00:31:09 -04:00
Pete Johanson
55cf9db564
Fix consumer keys w/ refactored behaviors.
2020-06-22 11:06:01 -04:00
Pete Johanson
93635077e6
Implement momentary layer + transparent behaviors
...
* Implement "momentary layer" behavior with `&mo`
reference.
* Implement basic "transparent" behavior with `&trans`
reference.
2020-06-21 21:56:49 -04:00
Pete Johanson
223edf05ad
Refactor global bindings, implement mod-tap.
...
* Use extra comptible = "zmk,behavior-global" to add
behaviors to global bindings for event notification.
* Implement mod-tap, as a keymap binding and global one
to skip tap if other keycode pressed while held.
2020-06-21 21:43:44 -04:00
Pete Johanson
d65629b9a0
Lots more pieces toward HID working again.
2020-06-20 00:11:39 -04:00
Pete Johanson
c23d752917
Some initial work on behavior bindings for keymaps
2020-06-19 15:32:33 -04:00