Added keymap update to encoder docs

This commit is contained in:
Kevin 2020-09-02 21:12:22 -07:00
parent 5eb50d7b18
commit e904a098b3

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@ -203,7 +203,7 @@ Further documentation on behaviors and bindings is forthcoming, but a summary of
### Encoders ### Encoders
EC11 encoder support can be added to your board or shield by adding the appropriate lines to your board/shield's configuration (.conf), device tree (.dtsi), and overlay (.overlay) files. EC11 encoder support can be added to your board or shield by adding the appropriate lines to your board/shield's configuration (.conf), device tree (.dtsi), overlay (.overlay), and keymap (.keymap) files.
<Tabs <Tabs
defaultValue="conf" defaultValue="conf"
@ -211,6 +211,7 @@ values={[
{label: '.conf', value: 'conf'}, {label: '.conf', value: 'conf'},
{label: '.dtsi', value: 'dtsi'}, {label: '.dtsi', value: 'dtsi'},
{label: '.overlay', value: 'overlay'}, {label: '.overlay', value: 'overlay'},
{label: '.keymap', value: 'keymap'},
]}> ]}>
<TabItem value="conf"> <TabItem value="conf">
@ -271,6 +272,15 @@ Add the following lines to your overlay file(s) to enable the encoder:
For split keyboards, make sure to add left hand encoders to the left .overlay file and right hand encoders to the right .overlay file. For split keyboards, make sure to add left hand encoders to the left .overlay file and right hand encoders to the right .overlay file.
::: :::
</TabItem>
<TabItem value = "keymap">
Add the following line to your keymap file to add default encoder behavior bindings:
```
sensor-bindings = <&inc_dec_cp M_VOLU M_VOLD>;
```
Add additional bindings as necessary to match the default number of encoders on your board. See the [Encoders](/docs/feature/encoders) and [Keymap](/docs/feature/keymaps) feature documentation for more details.
</TabItem> </TabItem>
</Tabs> </Tabs>