Tweaks for multiple OS stuff.

This commit is contained in:
Pete Johanson 2020-07-06 10:22:43 -04:00
parent e448f2d32b
commit dca81c6579
1 changed files with 181 additions and 17 deletions

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@ -4,6 +4,21 @@ title: Basic Setup
sidebar_label: Basic Setup sidebar_label: Basic Setup
--- ---
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
export const OsTabs = (props) => (<Tabs
groupId="operating-systems"
defaultValue="linux"
values={[
{label: 'Debian/Ubuntu', value: 'debian'},
{label: 'Raspberry OS', value: 'raspberryos'},
{label: 'Fedora', value: 'fedora'},
{label: 'Windows', value: 'win'},
{label: 'macOS', value: 'mac'},
]
}>{props.children}</Tabs>);
## Prerequisites ## Prerequisites
A unix-like environment with the following base packages installed: A unix-like environment with the following base packages installed:
@ -17,13 +32,13 @@ A unix-like environment with the following base packages installed:
- `dfu-util` - `dfu-util`
- Various build essentials, e.g. gcc, automake, autoconf - Various build essentials, e.g. gcc, automake, autoconf
### Debian/Ubuntu <OsTabs>
<TabItem value="debian">
On Debian and Ubuntu, we'll use apt to install our base dependencies: On Debian and Ubuntu, we'll use apt to install our base dependencies:
#### Apt Update #### Apt Update
First, if you haven't updated recently, or if this is a new install from WSL, First, if you haven't updated recently, or if this is a new install,
you should update to get the latest package information: you should update to get the latest package information:
```bash ```bash
@ -60,41 +75,146 @@ sudo apt install -y \
Ubuntu 18.04 LTS release packages a version of CMake that is too old. Please upgrade to Ubuntu 20.04 LTS Ubuntu 18.04 LTS release packages a version of CMake that is too old. Please upgrade to Ubuntu 20.04 LTS
or download and install CMake version 3.13.1 or newer manually. or download and install CMake version 3.13.1 or newer manually.
::: :::
</TabItem>
<TabItem value="raspberryos">
On Raspberry OS, we'll use apt to install our base dependencies:
### Fedora #### Apt Update
TODO First, if you haven't updated recently, or if this is a new install,
you should update to get the latest package information:
### macOS ```bash
sudo apt update
```
TODO #### Install Dependencies
### WSL With the latest package information, you can now install the base dependencies:
Windows Subsystem for Linux can use various Linux distributions. Find a WSL installation on the [Windows Store](https://aka.ms/wslstore). ```bash
sudo apt install -y \
git \
wget \
autoconf \
automake \
build-essential \
ccache \
device-tree-compiler \
dfu-util \
g++ \
gcc \
libtool \
make \
ninja-build \
cmake \
python3-dev \
python3-pip \
python3-setuptools \
xz-utils
```
After installing your preferred flavor, follow the directions above on [Debian/Ubuntu](#debianubuntu) or [Fedora](#fedora). </TabItem>
<TabItem value="fedora">
On Fedora, we'll use `dnf` to install our base dependencies:
#### DNF Update
First, if you haven't updated recently, or if this is a new install,
you should update to get the latest package information:
```bash
sudo dnf update
```
#### Install Dependencies
With the latest package information, you can now install the base dependencies:
```bash
sudo dnf install -y \
git \
wget \
autoconf \
automake \
ccache \
dtc \
dfu-util \
g++ \
gcc \
libtool \
make \
ninja-build \
cmake \
python3-devel \
python3-pip \
python3-setuptools \
xz
```
</TabItem>
<TabItem value="win">
:::note :::note
On WSL2 don't put the project files into `/mnt/c/` as file I/O speeds are extremely slow. Instead, run everything in the Linux system and use `cp` to move files over to `/mnt/c/` as needed. Use `cmd.exe` with these instructions rather than PowerShell.
::: :::
Chocolatey is recommended and used for the following instructions. You can manually install each of these applications and add them to your `PATH` if you don't want to use Chocolatey.
1. [Install Chocolatey](https://chocolatey.org/install)
2. Open `cmd.exe` as **Administrator**
3. Run the following `choco` commands:
```shell
choco install cmake --installargs 'ADD_CMAKE_TO_PATH=System'
choco install ninja gperf python git
```
</TabItem>
<TabItem value="mac">
#### Homebrew
Homebrew is required to install the system dependencies. If you haven't done so, visit [Homebrew](https://brew.sh/) for instructions. Once installed, use it to install the base dependencies:
```
brew install cmake ninja python3 ccache dtc git wget
```
</TabItem>
</OsTabs>
## Setup ## Setup
### West Build Command ### West Build Command
`west` is the [Zephyr™ meta-tool](https://docs.zephyrproject.org/latest/guides/west/index.html) used to configure and build Zephyr™ applications. It can be installed by using the `pip` python package manager: `west` is the [Zephyr™ meta-tool](https://docs.zephyrproject.org/latest/guides/west/index.html) used to configure and build Zephyr™ applications.
West can be installed by using the `pip` python package manager.
```bash ```bash
pip3 install --user west pip3 install --user -U west
```
:::tip pip user packages
If you haven't done so yet, you may need to add the Python Pip user package directory to your `PATH`, e.g.:
```
echo 'export PATH=~/.local/bin:"$PATH"' >> ~/.bashrc
source ~/.bashrc
``` ```
:::note
If you don't already have it configured, you may need to update your
`PATH` to include the pip install path. See [User Installs](https://pip.pypa.io/en/stable/user_guide/#user-installs) and [Stack Overflow](https://stackoverflow.com/questions/38112756/how-do-i-access-packages-installed-by-pip-user) for more details.
::: :::
### Zephyr™ ARM SDK ### Toolchain Installation
The toolchain provides the compiler, linker, etc necessary to build for the target
platform.
<OsTabs>
<TabItem value="debian">
#### Zephyr™ ARM SDK
To build firmwares for the ARM architecture (all supported MCUs/keyboards at this point), you'll need to install the Zephyr™ ARM SDK to your system: To build firmwares for the ARM architecture (all supported MCUs/keyboards at this point), you'll need to install the Zephyr™ ARM SDK to your system:
@ -107,6 +227,50 @@ wget -q "https://github.com/zephyrproject-rtos/sdk-ng/releases/download/v${ZSDK_
The installation will prompt with several questions about installation location, and creating a default `~/.zephyrrc` for you with various variables. The defaults shouldn normally work as expected. The installation will prompt with several questions about installation location, and creating a default `~/.zephyrrc` for you with various variables. The defaults shouldn normally work as expected.
</TabItem>
<TabItem value="raspberryos">
Because Raspberry OS (Raspbian) runs on the same architecture (but different ABI) as the keyboard MCUs,
the operating system's installed [cross compilers](https://docs.zephyrproject.org/latest/getting_started/toolchain_other_x_compilers.html) can be used to target the different ABI.
First, the cross compiler should be installed:
```bash
sudo apt install gcc-arm-none-eabi
```
Next, we'll configure Zephyr™ with some extra environment variables needed to find the cross compiler by adding the following to `~/.zephyrrc`:
```bash
export ZEPHYR_TOOLCHAIN_VARIANT=cross-compile
export CROSS_COMPILE=/usr/bin/arm-none-eabi-
```
</TabItem>
<TabItem value="fedora">
#### Zephyr™ ARM SDK
To build firmwares for the ARM architecture (all supported MCUs/keyboards at this point), you'll need to install the Zephyr™ ARM SDK to your system:
```
export ZSDK_VERSION=0.11.2
wget -q "https://github.com/zephyrproject-rtos/sdk-ng/releases/download/v${ZSDK_VERSION}/zephyr-toolchain-arm-${ZSDK_VERSION}-setup.run" && \
sh "zephyr-toolchain-arm-${ZSDK_VERSION}-setup.run" --quiet -- -d ~/.local/zephyr-sdk-${ZSDK_VERSION} && \
rm "zephyr-toolchain-arm-\${ZSDK_VERSION}-setup.run"
```
The installation will prompt with several questions about installation location, and creating a default `~/.zephyrrc` for you with various variables. The defaults shouldn normally work as expected.
</TabItem>
<TabItem value="win">Windows instructions are coming soon!</TabItem>
<TabItem value="mac">
Instructions for macOS coming soon.
</TabItem>
</OsTabs>
### Source Code ### Source Code
Next, you'll need to clone the ZMK source repository if you haven't already: Next, you'll need to clone the ZMK source repository if you haven't already: