Feat combo layers (#661)

feat(combos): add layer filtering

Co-authored-by: KemoNine <mcrosson@kemonine.info>
This commit is contained in:
KemoNine 2021-02-03 23:33:09 -05:00 committed by GitHub
parent 9205ea1c70
commit cd503ed17b
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9 changed files with 166 additions and 4 deletions

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@ -20,3 +20,6 @@ child-binding:
default: 50
slow-release:
type: boolean
layers:
type: array
default: [-1]

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@ -17,6 +17,7 @@
#include <zmk/events/position_state_changed.h>
#include <zmk/hid.h>
#include <zmk/matrix.h>
#include <zmk/keymap.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
@ -33,6 +34,8 @@ struct combo_cfg {
// the virtual key position is a key position outside the range used by the keyboard.
// it is necessary so hold-taps can uniquely identify a behavior.
int32_t virtual_key_position;
int32_t layers_len;
int8_t layers[];
};
struct active_combo {
@ -104,17 +107,35 @@ static int initialize_combo(struct combo_cfg *new_combo) {
return 0;
}
static bool combo_active_on_layer(struct combo_cfg *combo, uint8_t layer) {
if (combo->layers[0] == -1) {
// -1 in the first layer position is global layer scope
return true;
}
for (int j = 0; j < combo->layers_len; j++) {
if (combo->layers[j] == layer) {
return true;
}
}
return false;
}
static int setup_candidates_for_first_keypress(int32_t position, int64_t timestamp) {
int number_of_combo_candidates = 0;
uint8_t highest_active_layer = zmk_keymap_highest_layer_active();
for (int i = 0; i < CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY; i++) {
struct combo_cfg *combo = combo_lookup[position][i];
if (combo == NULL) {
return i;
return number_of_combo_candidates;
}
if (combo_active_on_layer(combo, highest_active_layer)) {
candidates[number_of_combo_candidates].combo = combo;
candidates[number_of_combo_candidates].timeout_at = timestamp + combo->timeout_ms;
number_of_combo_candidates++;
}
candidates[i].combo = combo;
candidates[i].timeout_at = timestamp + combo->timeout_ms;
// LOG_DBG("combo timeout %d %d %d", position, i, candidates[i].timeout_at);
}
return CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY;
return number_of_combo_candidates;
}
static int filter_candidates(int32_t position) {
@ -451,6 +472,8 @@ ZMK_SUBSCRIPTION(combo, zmk_position_state_changed);
.behavior = KEY_BINDING_TO_STRUCT(0, n), \
.virtual_key_position = ZMK_KEYMAP_LEN + __COUNTER__, \
.slow_release = DT_PROP(n, slow_release), \
.layers = DT_PROP(n, layers), \
.layers_len = DT_PROP_LEN(n, layers), \
};
#define INITIALIZE_COMBO(n) initialize_combo(&combo_config_##n);

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@ -0,0 +1,2 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -0,0 +1,8 @@
pressed: usage_page 0x07 keycode 0x1b implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x1b implicit_mods 0x00 explicit_mods 0x00
pressed: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
pressed: usage_page 0x07 keycode 0x1c implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x1c implicit_mods 0x00 explicit_mods 0x00
pressed: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00

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@ -0,0 +1,78 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
/* it is useful to set timeout to a large value when attaching a debugger. */
#define TIMEOUT (60*60*1000)
/ {
combos {
compatible = "zmk,combos";
combo_one {
timeout-ms = <TIMEOUT>;
key-positions = <0 1>;
bindings = <&kp X>;
layers = <0>;
};
combo_two {
timeout-ms = <TIMEOUT>;
key-positions = <0 1>;
bindings = <&kp Y>;
layers = <1>;
};
combo_three {
timeout-ms = <TIMEOUT>;
key-positions = <0 2>;
bindings = <&kp Z>;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&kp A &kp B
&kp C &tog 1
>;
};
filtered_layer {
bindings = <
&kp A &kp B
&kp C &tog 0
>;
};
};
};
&kscan {
events = <
/* Combo One */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
/* Combo Three */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,1,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(1,1,10)
/* Toggle Layer */
ZMK_MOCK_PRESS(1,1,10)
ZMK_MOCK_RELEASE(1,1,10)
/* Combo Two */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
/* Combo Three */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,1,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(1,1,10)
>;
};

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@ -0,0 +1,2 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -0,0 +1,4 @@
pressed: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
pressed: usage_page 0x07 keycode 0x05 implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x05 implicit_mods 0x00 explicit_mods 0x00

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@ -0,0 +1,40 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
/* it is useful to set timeout to a large value when attaching a debugger. */
#define TIMEOUT (60*60*1000)
/ {
combos {
compatible = "zmk,combos";
combo_one {
timeout-ms = <TIMEOUT>;
key-positions = <0 1>;
bindings = <&kp X>;
layers = <1>;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&kp A &kp B
&kp C &tog 1
>;
};
};
};
&kscan {
events = <
/* Combo One */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
>;
};

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@ -18,6 +18,7 @@ Combos configured in your `.keymap` file, but are separate from the `keymap` nod
timeout-ms = <50>;
key-positions = <0 1>;
bindings = <&kp ESC>;
layers = <-1>;
};
};
};
@ -27,6 +28,7 @@ Combos configured in your `.keymap` file, but are separate from the `keymap` nod
- The `compatible` property should always be `"zmk,combos"` for combos.
- `timeout-ms` is the number of milliseconds that all keys of the combo must be pressed.
- `key-positions` is an array of key positions. See the info section below about how to figure out the positions on your board.
- `layers = <0 1...>` will allow limiting a combo to specific layers. this is an _optional_ parameter and defaults to `-1` which is global scope.
- `bindings` is the behavior that is activated when the behavior is pressed.
- (advanced) you can specify `slow-release` if you want the combo binding to be released when all key-positions are released. The default is to release the combo as soon as any of the keys in the combo is released.