docs(backlight): improve documentation

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Alessandro Bortolin 2022-01-21 22:58:25 +01:00 committed by Pete Johanson
parent 13a4515300
commit be94e04963
1 changed files with 128 additions and 18 deletions

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@ -3,19 +3,20 @@ title: Backlight
sidebar_label: Backlight
---
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
Backlight is a feature used to control array of LEDs, usually placed through or under switches. Unlike [RGB Underglow](underglow.md), backlight currently allows only one color per LED, also LEDs are not addressable, so you can't control individual LEDs.
## Enabling Backlight
To enable backlight on your board or shield, add the following lines to your `.conf` file of your user config directory as such:
To enable backlight on your board or shield, add the following line to your `.conf` file of your user config directory as such:
```
CONFIG_PWM=y
CONFIG_LED_PWM=y
CONFIG_ZMK_BACKLIGHT=y
```
If your board or shield does not have backlight configured, refer to [Adding Backlight to a Board](#adding-backlight-to-a-board).
If your board or shield does not have backlight configured, refer to [Adding Backlight to a board or a shield](#adding-backlight-to-a-board-or-a-shield).
## Configuring Backlight
@ -29,13 +30,31 @@ There are various Kconfig options used to configure the backlight feature. These
| `CONFIG_ZMK_BACKLIGHT_AUTO_OFF_IDLE` | Turn off backlight when keyboard goes into idle state | n |
| `CONFIG_ZMK_BACKLIGHT_AUTO_OFF_USB` | Turn off backlight when USB is disconnected | n |
## Adding Backlight to a Board
## Adding Backlight to a board or a shield
Backlight is always added to a board, not a shield.
If you have a shield with backlight, you must add a `boards/` directory within your shield folder to define the backlight individually for each board that supports the shield.
Inside the `boards/` folder, you define a `<board>.overlay` for each different board.
<Tabs
defaultValue="shield"
values={[
{label: 'Adding to a board', value: 'board'},
{label: 'Adding to a shield', value: 'shield'},
]}>
<TabItem value="board">
First, you need to enable PWM by adding the following lines to your `.overlay` file:
First, you must enable PWM by adding the following lines to your `Kconfig.defconfig` file:
```
if ZMK_BACKLIGHT
config PWM
default y
config LED_PWM
default y
endif # ZMK_BACKLIGHT
```
Then you have to add the following lines to your `.dts` file:
```
&pwm0 {
@ -52,14 +71,17 @@ For example, _P1.13_ would give you _32 \* 1 + 13_ = `<45>` and _P0.15_ would gi
If your board uses a P-channel MOSFET to control backlight instead of a N-channel MOSFET, you may want to enable `ch0-inverted`.
Then you have to add the following lines to your `.dtsi` file inside the root devicetree node:
Then you have to add the following lines inside the root devicetree node on the same file as before:
```
backlight: pwmleds {
compatible = "pwm-leds";
label = "Backlight LEDs";
pwm_led_0 {
pwms = <&pwm0 45>;
/ {
backlight: pwmleds {
compatible = "pwm-leds";
label = "Backlight LEDs";
pwm_led_0 {
pwms = <&pwm0 45>;
label = "Backlight LED 0";
};
};
};
```
@ -73,12 +95,100 @@ Note that every LED inside of the backlight node will be treated as a backlight
Finally you need to add backlight to the `chosen` element of the root devicetree node:
```
chosen {
...
zmk,backlight = &backlight;
/ {
chosen {
zmk,backlight = &backlight;
};
}:
```
</TabItem>
<TabItem value="shield">
You must first add a `boards/` directory within your shield folder. For each board that supports the shield you must create a `<board>.defconfig` file and a `<board>.overlay` file inside the `boards/` folder.
Inside your `<board>.defconfig` file, add the following lines:
```
if ZMK_BACKLIGHT
config PWM
default y
config LED_PWM
default y
endif # ZMK_BACKLIGHT
```
Then add the following lines to your `.overlay` file:
```
&pwm0 {
status = "okay";
ch0-pin = <45>;
/* ch0-inverted; */
};
```
The value `ch0-pin` represents the pin that controls the LEDs. With nRF52 boards, you can calculate the value to use in the following way: you need the hardware port and run it through a function.
**32 \* X + Y** = `<Pin number>` where X is first part of the hardware port "PX.01" and Y is the second part of the hardware port "P1.Y".
For example, _P1.13_ would give you _32 \* 1 + 13_ = `<45>` and _P0.15_ would give you _32 \* 0 + 15_ = `<15>`.
If your shield uses a P-channel MOSFET to control backlight instead of a N-channel MOSFET, you may want to enable `ch0-inverted`.
Then you have to add the following lines inside the root devicetree node on the same file:
```
/ {
backlight: pwmleds {
compatible = "pwm-leds";
label = "Backlight LEDs";
pwm_led_0 {
pwms = <&pwm0 45>;
label = "Backlight LED 0";
};
};
};
```
The value inside `pwm_led_0` must be the same as you used before.
:::info
Note that every LED inside of the backlight node will be treated as a backlight LED, so if you have other PWM LEDs you need to declare them in a separate node. Refer to [Multiple backlight LEDs](#multiple-backlight-leds) if you have multiple backlight LEDs.
:::
Finally you need to add backlight to the `chosen` element of the root devicetree node:
```
/ {
chosen {
zmk,backlight = &backlight;
};
}:
```
Optionally, on Pro Micro compatible shields you can add a LED GPIO node to your devicetree, this could be useful if you want your shield to be compatible with newer or untested boards. To do that you have to enable `CONFIG_LED_GPIO` in your `.conf` file and then add the following lines inside the root devicetree node of your `.dtsi` or `.dts` file:
```
/ {
backlight: gpioleds {
compatible = "gpio-leds";
label = "Backlight LEDs";
gpio_led_0 {
gpios = <&pro_micro 20 GPIO_ACTIVE_HIGH>;
label = "Backlight LED 0";
};
};
};
```
If no suitable `<board>.overlay` file is found, this node will act as a fallback, however, without PWM, backlight has limited functionality.
</TabItem>
</Tabs>
### Multiple backlight LEDs
It is possible to control multiple backlight LEDs at the same time. This is useful if, for example, you have a Caps Lock LED connected to a different pin and you want it to be part of the backlight.