feat(keymap): API for retrieving label for a layer
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2 changed files with 18 additions and 0 deletions
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@ -16,5 +16,6 @@ int zmk_keymap_layer_activate(uint8_t layer);
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int zmk_keymap_layer_deactivate(uint8_t layer);
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int zmk_keymap_layer_toggle(uint8_t layer);
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int zmk_keymap_layer_to(uint8_t layer);
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const char *zmk_keymap_layer_label(uint8_t layer);
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int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t timestamp);
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@ -59,6 +59,8 @@ static uint8_t _zmk_keymap_layer_default = 0;
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#endif /* ZMK_KEYMAP_HAS_SENSORS */
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#define LAYER_LABEL(node) COND_CODE_0(DT_NODE_HAS_PROP(node, label), (NULL), (DT_LABEL(node))),
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// State
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// When a behavior handles a key position "down" event, we record the layer state
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@ -69,6 +71,9 @@ static uint32_t zmk_keymap_active_behavior_layer[ZMK_KEYMAP_LEN];
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static struct zmk_behavior_binding zmk_keymap[ZMK_KEYMAP_LAYERS_LEN][ZMK_KEYMAP_LEN] = {
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DT_INST_FOREACH_CHILD(0, TRANSFORMED_LAYER)};
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static const char *zmk_keymap_layer_names[ZMK_KEYMAP_LAYERS_LEN] = {
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DT_INST_FOREACH_CHILD(0, LAYER_LABEL)};
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#if ZMK_KEYMAP_HAS_SENSORS
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static struct zmk_behavior_binding zmk_sensor_keymap[ZMK_KEYMAP_LAYERS_LEN]
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@ -143,6 +148,18 @@ int zmk_keymap_layer_to(uint8_t layer) {
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return 0;
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}
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bool is_active_layer(uint8_t layer, zmk_keymap_layers_state_t layer_state) {
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return (layer_state & BIT(layer)) == BIT(layer) || layer == _zmk_keymap_layer_default;
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}
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const char *zmk_keymap_layer_label(uint8_t layer) {
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if (layer >= ZMK_KEYMAP_LAYERS_LEN) {
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return NULL;
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}
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return zmk_keymap_layer_names[layer];
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}
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int zmk_keymap_apply_position_state(int layer, uint32_t position, bool pressed, int64_t timestamp) {
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struct zmk_behavior_binding *binding = &zmk_keymap[layer][position];
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const struct device *behavior;
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