behaviors(hold-tap): Implement quick_tap_ms (TAPPING_FORCE_HOLD)
Tap-and-hold a hold-tap to hold the tap behavior so it can repeat. After a tap, if the same key is pressed within `quick_tap_ms`, the tap behavior is always picked. This is useful for things like `&ht LSHFT BACKSPACE` where holding the backspace is required. Implements #288.
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15 changed files with 142 additions and 1 deletions
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@ -13,6 +13,9 @@ properties:
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required: true
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tapping_term_ms:
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type: int
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quick_tap_ms:
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type: int
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default: -1
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flavor:
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type: string
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required: false
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@ -40,6 +40,7 @@ struct behavior_hold_tap_config {
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int tapping_term_ms;
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char *hold_behavior_dev;
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char *tap_behavior_dev;
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int quick_tap_ms;
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enum flavor flavor;
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};
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@ -67,6 +68,24 @@ struct active_hold_tap active_hold_taps[ZMK_BHV_HOLD_TAP_MAX_HELD] = {};
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// We capture most position_state_changed events and some modifiers_state_changed events.
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const zmk_event_t *captured_events[ZMK_BHV_HOLD_TAP_MAX_CAPTURED_EVENTS] = {};
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// Keep track of which key was tapped most recently for 'quick_tap_ms'
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struct last_tapped {
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int32_t position;
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int64_t tap_deadline;
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};
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struct last_tapped last_tapped;
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static void store_last_tapped(struct active_hold_tap *hold_tap) {
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last_tapped.position = hold_tap->position;
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last_tapped.tap_deadline = hold_tap->timestamp + hold_tap->config->quick_tap_ms;
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}
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static bool is_quick_tap(struct active_hold_tap *hold_tap) {
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return last_tapped.position == hold_tap->position &&
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last_tapped.tap_deadline > hold_tap->timestamp;
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}
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static int capture_event(const zmk_event_t *event) {
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for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_CAPTURED_EVENTS; i++) {
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if (captured_events[i] == NULL) {
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@ -191,6 +210,7 @@ enum decision_moment {
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HT_OTHER_KEY_DOWN = 1,
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HT_OTHER_KEY_UP = 2,
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HT_TIMER_EVENT = 3,
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HT_QUICK_TAP = 4,
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};
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static void decide_balanced(struct active_hold_tap *hold_tap, enum decision_moment event) {
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@ -204,6 +224,10 @@ static void decide_balanced(struct active_hold_tap *hold_tap, enum decision_mome
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hold_tap->is_hold = 1;
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hold_tap->is_decided = true;
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break;
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case HT_QUICK_TAP:
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hold_tap->is_hold = 0;
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hold_tap->is_decided = true;
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break;
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default:
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return;
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}
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@ -219,6 +243,10 @@ static void decide_tap_preferred(struct active_hold_tap *hold_tap, enum decision
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hold_tap->is_hold = 1;
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hold_tap->is_decided = true;
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break;
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case HT_QUICK_TAP:
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hold_tap->is_hold = 0;
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hold_tap->is_decided = true;
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break;
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default:
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return;
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}
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@ -235,6 +263,10 @@ static void decide_hold_preferred(struct active_hold_tap *hold_tap, enum decisio
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hold_tap->is_hold = 1;
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hold_tap->is_decided = true;
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break;
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case HT_QUICK_TAP:
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hold_tap->is_hold = 0;
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hold_tap->is_decided = true;
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break;
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default:
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return;
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}
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@ -293,6 +325,7 @@ static void decide_hold_tap(struct active_hold_tap *hold_tap, enum decision_mome
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binding.behavior_dev = hold_tap->config->tap_behavior_dev;
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binding.param1 = hold_tap->param_tap;
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binding.param2 = 0;
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store_last_tapped(hold_tap);
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}
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behavior_keymap_binding_pressed(&binding, event);
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release_captured_events();
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@ -320,6 +353,10 @@ static int on_hold_tap_binding_pressed(struct zmk_behavior_binding *binding,
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LOG_DBG("%d new undecided hold_tap", event.position);
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undecided_hold_tap = hold_tap;
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if (is_quick_tap(hold_tap)) {
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decide_hold_tap(hold_tap, HT_QUICK_TAP);
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}
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// if this behavior was queued we have to adjust the timer to only
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// wait for the remaining time.
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int32_t tapping_term_ms_left = (hold_tap->timestamp + cfg->tapping_term_ms) - k_uptime_get();
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@ -492,6 +529,7 @@ static struct behavior_hold_tap_data behavior_hold_tap_data;
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.tapping_term_ms = DT_INST_PROP(n, tapping_term_ms), \
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.hold_behavior_dev = DT_LABEL(DT_INST_PHANDLE_BY_IDX(n, bindings, 0)), \
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.tap_behavior_dev = DT_LABEL(DT_INST_PHANDLE_BY_IDX(n, bindings, 1)), \
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.quick_tap_ms = DT_INST_PROP(n, quick_tap_ms), \
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.flavor = DT_ENUM_IDX(DT_DRV_INST(n), flavor), \
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}; \
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DEVICE_AND_API_INIT(behavior_hold_tap_##n, DT_INST_LABEL(n), behavior_hold_tap_init, \
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4
app/tests/hold-tap/balanced/5-quick-tap/events.patterns
Normal file
4
app/tests/hold-tap/balanced/5-quick-tap/events.patterns
Normal file
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@ -0,0 +1,4 @@
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s/.*hid_listener_keycode/kp/p
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s/.*mo_keymap_binding/mo/p
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s/.*on_hold_tap_binding/ht_binding/p
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s/.*decide_hold_tap/ht_decide/p
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@ -0,0 +1,10 @@
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ht_binding_pressed: 0 new undecided hold_tap
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ht_decide: 0 decided tap (balanced event 0)
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kp_pressed: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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kp_released: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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ht_binding_released: 0 cleaning up hold-tap
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ht_binding_pressed: 0 new undecided hold_tap
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ht_decide: 0 decided tap (balanced event 4)
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kp_pressed: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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kp_released: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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ht_binding_released: 0 cleaning up hold-tap
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14
app/tests/hold-tap/balanced/5-quick-tap/native_posix.keymap
Normal file
14
app/tests/hold-tap/balanced/5-quick-tap/native_posix.keymap
Normal file
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@ -0,0 +1,14 @@
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#include <dt-bindings/zmk/keys.h>
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#include <behaviors.dtsi>
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#include <dt-bindings/zmk/kscan_mock.h>
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#include "../behavior_keymap.dtsi"
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&kscan {
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events = <
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ZMK_MOCK_PRESS(0,0,10)
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ZMK_MOCK_RELEASE(0,0,10)
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ZMK_MOCK_PRESS(0,0,400)
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ZMK_MOCK_RELEASE(0,0,10)
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>;
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};
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@ -10,6 +10,7 @@
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#binding-cells = <2>;
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flavor = "balanced";
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tapping_term_ms = <300>;
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quick_tap_ms = <200>;
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bindings = <&kp>, <&kp>;
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};
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};
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@ -0,0 +1,4 @@
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s/.*hid_listener_keycode/kp/p
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s/.*mo_keymap_binding/mo/p
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s/.*on_hold_tap_binding/ht_binding/p
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s/.*decide_hold_tap/ht_decide/p
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@ -0,0 +1,10 @@
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ht_binding_pressed: 0 new undecided hold_tap
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ht_decide: 0 decided tap (hold-preferred event 0)
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kp_pressed: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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kp_released: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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ht_binding_released: 0 cleaning up hold-tap
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ht_binding_pressed: 0 new undecided hold_tap
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ht_decide: 0 decided tap (hold-preferred event 4)
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kp_pressed: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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kp_released: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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ht_binding_released: 0 cleaning up hold-tap
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@ -0,0 +1,14 @@
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#include <dt-bindings/zmk/keys.h>
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#include <behaviors.dtsi>
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#include <dt-bindings/zmk/kscan_mock.h>
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#include "../behavior_keymap.dtsi"
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&kscan {
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events = <
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ZMK_MOCK_PRESS(0,0,10)
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ZMK_MOCK_RELEASE(0,0,10)
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ZMK_MOCK_PRESS(0,0,400)
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ZMK_MOCK_RELEASE(0,0,10)
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>;
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};
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@ -12,6 +12,7 @@
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#binding-cells = <2>;
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flavor = "hold-preferred";
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tapping_term_ms = <300>;
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quick_tap_ms = <200>;
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bindings = <&kp>, <&kp>;
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};
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};
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@ -0,0 +1,4 @@
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s/.*hid_listener_keycode/kp/p
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s/.*mo_keymap_binding/mo/p
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s/.*on_hold_tap_binding/ht_binding/p
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s/.*decide_hold_tap/ht_decide/p
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@ -0,0 +1,10 @@
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ht_binding_pressed: 0 new undecided hold_tap
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ht_decide: 0 decided tap (tap-preferred event 0)
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kp_pressed: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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kp_released: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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ht_binding_released: 0 cleaning up hold-tap
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ht_binding_pressed: 0 new undecided hold_tap
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ht_decide: 0 decided tap (tap-preferred event 4)
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kp_pressed: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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kp_released: usage_page 0x07 keycode 0x09 implicit_mods 0x00 explicit_mods 0x00
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ht_binding_released: 0 cleaning up hold-tap
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@ -0,0 +1,14 @@
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#include <dt-bindings/zmk/keys.h>
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#include <behaviors.dtsi>
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#include <dt-bindings/zmk/kscan_mock.h>
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#include "../behavior_keymap.dtsi"
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&kscan {
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events = <
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ZMK_MOCK_PRESS(0,0,10)
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ZMK_MOCK_RELEASE(0,0,10)
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ZMK_MOCK_PRESS(0,0,400)
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ZMK_MOCK_RELEASE(0,0,10)
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>;
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};
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@ -10,6 +10,7 @@
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#binding-cells = <2>;
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flavor = "tap-preferred";
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tapping_term_ms = <300>;
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quick_tap_ms = <200>;
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bindings = <&kp>, <&kp>;
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};
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};
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@ -11,7 +11,7 @@ Simply put, the hold-tap key will output the 'hold' behavior if it's held for a
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### Hold-Tap
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The `tapping_term_ms` parameter decides between a 'tap' and a 'hold'.
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The graph below shows how the hold-tap decides between a 'tap' and a 'hold'.
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![Simple behavior](../assets/hold-tap/case1_2.png)
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@ -37,6 +37,18 @@ For basic usage, please see [mod-tap](./mod-tap.md) and [layer-tap](./layers.md)
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### Advanced Configuration
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#### `tapping_term_ms`
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Defines how long a key must be pressed to trigger Hold behavior.
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#### `quick_tap_ms`
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If you press a tapped hold-tap again within `quick_tap_ms` milliseconds, it will always trigger the tap behavior. This is useful for things like a backspace, where a quick tap+hold holds backspace pressed. Set this to a negative value to disable. The default is -1 (disabled).
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In QMK, unlike ZMK, this functionality is enabled by default, and you turn it off using `TAPPING_FORCE_HOLD`.
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#### Home row mods
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This example configures a hold-tap that works well for homerow mods:
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```
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label = "HOMEROW_MODS";
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#binding-cells = <2>;
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tapping_term_ms = <150>;
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quick_tap_ms = <0>;
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flavor = "tap-preferred";
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bindings = <&kp>, <&kp>;
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};
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