Implement momentary layer + transparent behaviors
* Implement "momentary layer" behavior with `&mo` reference. * Implement basic "transparent" behavior with `&trans` reference.
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223edf05ad
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8 changed files with 144 additions and 3 deletions
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@ -37,6 +37,8 @@ target_sources(app PRIVATE src/behaviors/behavior_hid.c)
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target_sources(app PRIVATE src/behaviors/behavior_key_press.c)
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target_sources(app PRIVATE src/behaviors/behavior_key_press.c)
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target_sources(app PRIVATE src/behaviors/behavior_reset.c)
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target_sources(app PRIVATE src/behaviors/behavior_reset.c)
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target_sources(app PRIVATE src/behaviors/behavior_mod_tap.c)
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target_sources(app PRIVATE src/behaviors/behavior_mod_tap.c)
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target_sources(app PRIVATE src/behaviors/behavior_momentary_layer.c)
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target_sources(app PRIVATE src/behaviors/behavior_transparent.c)
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target_sources_ifdef(CONFIG_ZMK_BLE app PRIVATE src/ble.c)
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target_sources_ifdef(CONFIG_ZMK_BLE app PRIVATE src/ble.c)
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target_sources_ifdef(CONFIG_ZMK_KSCAN_MOCK_DRIVER app PRIVATE src/kscan_mock.c)
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target_sources_ifdef(CONFIG_ZMK_KSCAN_MOCK_DRIVER app PRIVATE src/kscan_mock.c)
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target_sources_ifdef(CONFIG_ZMK_KSCAN_COMPOSITE_DRIVER app PRIVATE src/kscan_composite.c)
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target_sources_ifdef(CONFIG_ZMK_KSCAN_COMPOSITE_DRIVER app PRIVATE src/kscan_composite.c)
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@ -1,6 +1,8 @@
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#include <dt-bindings/zmk/keys.h>
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#include <dt-bindings/zmk/keys.h>
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#include <behaviors/key_press.dtsi>
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#include <behaviors/key_press.dtsi>
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#include <behaviors/transparent.dtsi>
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#include <behaviors/mod_tap.dtsi>
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#include <behaviors/mod_tap.dtsi>
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#include <behaviors/momentary_layer.dtsi>
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#include <behaviors/reset.dtsi>
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#include <behaviors/reset.dtsi>
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#include <behaviors/keymap.dtsi>
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#include <behaviors/keymap.dtsi>
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#include <behaviors/hid.dtsi>
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#include <behaviors/hid.dtsi>
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@ -65,7 +67,7 @@
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>;
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>;
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bindings = <
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bindings = <
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&kp 5 &mt MOD_LSFT KC_B &kp 10 &kp 11
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&kp 5 &mo 1 &kp 10 &kp 11
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&kp 1 &kp 2 &kp 4 &kp 89>;
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&kp 1 &kp 2 &kp 4 &kp 89>;
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};
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};
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@ -77,8 +79,8 @@
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>;
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>;
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bindings = <
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bindings = <
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&kp 5 &kp 0 &kp 10 &kp 11
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&kp 20 &trans &kp 18 &kp 19
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&kp 1 &kp 2 &kp 4 &kp 89>;
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&kp 21 &kp 22 &kp 24 &kp 49>;
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};
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};
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raise: layer_2 {
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raise: layer_2 {
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9
app/dts/behaviors/momentary_layer.dtsi
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9
app/dts/behaviors/momentary_layer.dtsi
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@ -0,0 +1,9 @@
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/ {
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behaviors {
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mo: behavior_momentary_layer {
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compatible = "zmk,behavior-momentary-layer";
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label = "MO";
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#binding-cells = <1>;
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};
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};
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};
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9
app/dts/behaviors/transparent.dtsi
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9
app/dts/behaviors/transparent.dtsi
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@ -0,0 +1,9 @@
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/ {
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behaviors {
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trans: behavior_transparent {
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compatible = "zmk,behavior-transparent";
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label = "TRANS";
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#binding-cells = <0>;
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};
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};
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};
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@ -0,0 +1,8 @@
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# Copyright (c) 2020, Pete Johanson
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# SPDX-License-Identifier: MIT
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description: Momentary layer on press/release behavior
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compatible: "zmk,behavior-momentary-layer"
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include: one_param.yaml
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8
app/dts/bindings/behaviors/zmk,behavior-transparent.yaml
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8
app/dts/bindings/behaviors/zmk,behavior-transparent.yaml
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# Copyright (c) 2020, Pete Johanson
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# SPDX-License-Identifier: MIT
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description: Transparent Binding Behavior
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compatible: "zmk,behavior-transparent"
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include: zero_param.yaml
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55
app/src/behaviors/behavior_momentary_layer.c
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55
app/src/behaviors/behavior_momentary_layer.c
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@ -0,0 +1,55 @@
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/*
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* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com>
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*
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* SPDX-License-Identifier: MIT
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*/
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#define DT_DRV_COMPAT zmk_behavior_momentary_layer
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#include <device.h>
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#include <drivers/behavior.h>
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#include <logging/log.h>
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#include <zmk/events.h>
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#include <zmk/keymap.h>
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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struct behavior_mo_config { };
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struct behavior_mo_data { };
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static int behavior_mo_init(struct device *dev)
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{
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return 0;
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};
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static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _)
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{
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LOG_DBG("position %d layer %d", position, layer);
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return zmk_keymap_layer_activate(layer);
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}
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static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _)
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{
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LOG_DBG("position %d layer %d", position, layer);
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return zmk_keymap_layer_deactivate(layer);
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}
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static const struct behavior_driver_api behavior_mo_driver_api = {
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.binding_pressed = on_keymap_binding_pressed,
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.binding_released = on_keymap_binding_released
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};
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static const struct behavior_mo_config behavior_mo_config = {};
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static struct behavior_mo_data behavior_mo_data;
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DEVICE_AND_API_INIT(behavior_mo, DT_INST_LABEL(0), behavior_mo_init,
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&behavior_mo_data,
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&behavior_mo_config,
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APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT,
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&behavior_mo_driver_api);
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48
app/src/behaviors/behavior_transparent.c
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48
app/src/behaviors/behavior_transparent.c
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@ -0,0 +1,48 @@
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/*
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* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com>
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*
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* SPDX-License-Identifier: MIT
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*/
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#define DT_DRV_COMPAT zmk_behavior_transparent
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#include <device.h>
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#include <power/reboot.h>
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#include <drivers/behavior.h>
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#include <logging/log.h>
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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struct behavior_transparent_config { };
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struct behavior_transparent_data { };
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static int behavior_transparent_init(struct device *dev)
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{
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return 0;
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};
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static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t _param1, u32_t _param2)
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{
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return 1;
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}
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static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t _param1, u32_t _param2)
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{
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return 1;
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}
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static const struct behavior_driver_api behavior_transparent_driver_api = {
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.binding_pressed = on_keymap_binding_pressed,
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.binding_released = on_keymap_binding_released,
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};
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static const struct behavior_transparent_config behavior_transparent_config = {};
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static struct behavior_transparent_data behavior_transparent_data;
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DEVICE_AND_API_INIT(behavior_transparent, DT_INST_LABEL(0), behavior_transparent_init,
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&behavior_transparent_data,
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&behavior_transparent_config,
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APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT,
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&behavior_transparent_driver_api);
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