fix(keymap): move the toggle layer logic to keymap.c
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4 changed files with 17 additions and 7 deletions
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@ -1,3 +1,9 @@
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/*
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* Copyright (c) 2020 Cody McGinnis <brainwart@gmail.com>
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*
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* SPDX-License-Identifier: MIT
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*/
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/ {
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/ {
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behaviors {
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behaviors {
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tog: behavior_toggle_layer {
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tog: behavior_toggle_layer {
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@ -3,5 +3,6 @@
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bool zmk_keymap_layer_active(u8_t layer);
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bool zmk_keymap_layer_active(u8_t layer);
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int zmk_keymap_layer_activate(u8_t layer);
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int zmk_keymap_layer_activate(u8_t layer);
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int zmk_keymap_layer_deactivate(u8_t layer);
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int zmk_keymap_layer_deactivate(u8_t layer);
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int zmk_keymap_layer_toggle(u8_t layer);
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int zmk_keymap_position_state_changed(u32_t position, bool pressed);
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int zmk_keymap_position_state_changed(u32_t position, bool pressed);
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@ -25,12 +25,7 @@ static int behavior_tog_init(struct device *dev)
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static int tog_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _)
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static int tog_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _)
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{
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{
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LOG_DBG("position %d layer %d current %d", position, layer, zmk_keymap_layer_active(layer));
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return zmk_keymap_layer_toggle(layer);
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if (zmk_keymap_layer_active(layer))
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return zmk_keymap_layer_deactivate(layer);
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return zmk_keymap_layer_activate(layer);
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}
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}
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static int tog_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _)
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static int tog_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _)
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@ -91,6 +91,14 @@ int zmk_keymap_layer_deactivate(u8_t layer)
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SET_LAYER_STATE(layer, false);
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SET_LAYER_STATE(layer, false);
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};
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};
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int zmk_keymap_layer_toggle(u8_t layer)
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{
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if (zmk_keymap_layer_active(layer))
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return zmk_keymap_layer_deactivate(layer);
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return zmk_keymap_layer_activate(layer);
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};
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bool is_active_position(u32_t position, u8_t layer)
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bool is_active_position(u32_t position, u8_t layer)
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{
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{
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return (zmk_keymap_layer_state & BIT(layer)) == BIT(layer)
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return (zmk_keymap_layer_state & BIT(layer)) == BIT(layer)
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