fix(display): Avoid fault w/ LVGL API usage.
* Increment the tick from within the ISR itself. * Don't call task handler until in the display callback. PR: https://github.com/zmkfirmware/zmk/pull/736
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1 changed files with 8 additions and 8 deletions
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@ -26,14 +26,16 @@ static lv_obj_t *screen;
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__attribute__((weak)) lv_obj_t *zmk_display_status_screen() { return NULL; }
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void display_tick_cb(struct k_work *work) {
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lv_tick_inc(10);
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lv_task_handler();
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}
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void display_tick_cb(struct k_work *work) { lv_task_handler(); }
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#define TICK_MS 10
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K_WORK_DEFINE(display_tick_work, display_tick_cb);
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void display_timer_cb() { k_work_submit(&display_tick_work); }
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void display_timer_cb() {
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lv_tick_inc(TICK_MS);
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k_work_submit(&display_tick_work);
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}
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K_TIMER_DEFINE(display_timer, display_timer_cb, NULL);
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@ -44,7 +46,7 @@ static void start_display_updates() {
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display_blanking_off(display);
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k_timer_start(&display_timer, K_MSEC(10), K_MSEC(10));
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k_timer_start(&display_timer, K_MSEC(TICK_MS), K_MSEC(TICK_MS));
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}
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static void stop_display_updates() {
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@ -75,8 +77,6 @@ int zmk_display_init() {
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lv_scr_load(screen);
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lv_task_handler();
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start_display_updates();
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LOG_DBG("");
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