fix(display): Avoid fault w/ LVGL API usage.

* Increment the tick from within the ISR itself.
* Don't call task handler until in the display callback.

PR: https://github.com/zmkfirmware/zmk/pull/736
This commit is contained in:
Peter Johanson 2021-03-25 12:29:19 -04:00 committed by Pete Johanson
parent b2d64fe598
commit 65ff995033
1 changed files with 8 additions and 8 deletions

View File

@ -26,14 +26,16 @@ static lv_obj_t *screen;
__attribute__((weak)) lv_obj_t *zmk_display_status_screen() { return NULL; }
void display_tick_cb(struct k_work *work) {
lv_tick_inc(10);
lv_task_handler();
}
void display_tick_cb(struct k_work *work) { lv_task_handler(); }
#define TICK_MS 10
K_WORK_DEFINE(display_tick_work, display_tick_cb);
void display_timer_cb() { k_work_submit(&display_tick_work); }
void display_timer_cb() {
lv_tick_inc(TICK_MS);
k_work_submit(&display_tick_work);
}
K_TIMER_DEFINE(display_timer, display_timer_cb, NULL);
@ -44,7 +46,7 @@ static void start_display_updates() {
display_blanking_off(display);
k_timer_start(&display_timer, K_MSEC(10), K_MSEC(10));
k_timer_start(&display_timer, K_MSEC(TICK_MS), K_MSEC(TICK_MS));
}
static void stop_display_updates() {
@ -75,8 +77,6 @@ int zmk_display_init() {
lv_scr_load(screen);
lv_task_handler();
start_display_updates();
LOG_DBG("");