feat(underglow): Convert HSB changes to absolute.
* Public type for HSB led color. * New API for calculating "next" HSB based on current state. * Update behavior to convert the increment/decrement commands to absolute command as well.
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e6f168d6df
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4 changed files with 132 additions and 87 deletions
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@ -32,5 +32,6 @@
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#define RGB_SPD RGB_SPD_CMD 0
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#define RGB_EFF RGB_EFF_CMD 0
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#define RGB_EFR RGB_EFR_CMD 0
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#define RGB_COLOR_HSB(h, s, v) RGB_COLOR_HSB_CMD(((h) << 16) + ((s) << 8) + (v))
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#define RGB_COLOR_HSB_VAL(h, s, v) (((h) << 16) + ((s) << 8) + (v))
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#define RGB_COLOR_HSB(h, s, v) RGB_COLOR_HSB_CMD##(RGB_COLOR_HSB_VAL(h, s, v))
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#define RGB_COLOR_HSV RGB_COLOR_HSB
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@ -6,13 +6,22 @@
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#pragma once
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struct zmk_led_hsb {
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uint16_t h;
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uint8_t s;
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uint8_t b;
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};
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int zmk_rgb_underglow_toggle();
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int zmk_rgb_underglow_get_state(bool *state);
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int zmk_rgb_underglow_on();
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int zmk_rgb_underglow_off();
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int zmk_rgb_underglow_cycle_effect(int direction);
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struct zmk_led_hsb zmk_rgb_underglow_calc_hue(int direction);
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struct zmk_led_hsb zmk_rgb_underglow_calc_sat(int direction);
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struct zmk_led_hsb zmk_rgb_underglow_calc_brt(int direction);
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int zmk_rgb_underglow_change_hue(int direction);
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int zmk_rgb_underglow_change_sat(int direction);
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int zmk_rgb_underglow_change_brt(int direction);
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int zmk_rgb_underglow_change_spd(int direction);
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int zmk_rgb_underglow_set_hsb(uint16_t hue, uint8_t saturation, uint8_t brightness);
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int zmk_rgb_underglow_set_hsb(struct zmk_led_hsb color);
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@ -33,12 +33,57 @@ on_keymap_binding_convert_central_state_dependent_params(struct zmk_behavior_bin
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}
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binding->param1 = state ? RGB_OFF_CMD : RGB_ON_CMD;
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LOG_DBG("RGB relative toggle convert to absolute %s", state ? "OFF" : "ON");
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return 0;
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break;
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}
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case RGB_BRI_CMD: {
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struct zmk_led_hsb color = zmk_rgb_underglow_calc_brt(1);
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binding->param1 = RGB_COLOR_HSB_CMD;
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binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
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break;
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}
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case RGB_BRD_CMD: {
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struct zmk_led_hsb color = zmk_rgb_underglow_calc_brt(-1);
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binding->param1 = RGB_COLOR_HSB_CMD;
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binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
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break;
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}
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case RGB_HUI_CMD: {
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struct zmk_led_hsb color = zmk_rgb_underglow_calc_hue(1);
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binding->param1 = RGB_COLOR_HSB_CMD;
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binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
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break;
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}
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case RGB_HUD_CMD: {
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struct zmk_led_hsb color = zmk_rgb_underglow_calc_hue(-1);
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binding->param1 = RGB_COLOR_HSB_CMD;
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binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
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break;
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}
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case RGB_SAI_CMD: {
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struct zmk_led_hsb color = zmk_rgb_underglow_calc_sat(1);
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binding->param1 = RGB_COLOR_HSB_CMD;
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binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
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break;
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}
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case RGB_SAD_CMD: {
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struct zmk_led_hsb color = zmk_rgb_underglow_calc_sat(-1);
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binding->param1 = RGB_COLOR_HSB_CMD;
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binding->param2 = RGB_COLOR_HSB_VAL(color.h, color.s, color.b);
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break;
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}
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default:
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return 0;
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}
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LOG_DBG("RGB relative convert to absolute (%d/%d)", binding->param1, binding->param2);
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return 0;
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};
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static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
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@ -71,8 +116,9 @@ static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
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case RGB_EFR_CMD:
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return zmk_rgb_underglow_cycle_effect(-1);
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case RGB_COLOR_HSB_CMD:
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return zmk_rgb_underglow_set_hsb((binding->param2 >> 16) & 0xFFFF,
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(binding->param2 >> 8) & 0xFF, binding->param2 & 0xFF);
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return zmk_rgb_underglow_set_hsb((struct zmk_led_hsb){.h = (binding->param2 >> 16) & 0xFFFF,
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.s = (binding->param2 >> 8) & 0xFF,
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.b = binding->param2 & 0xFF});
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}
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return -ENOTSUP;
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@ -17,11 +17,17 @@
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#include <drivers/led_strip.h>
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#include <drivers/ext_power.h>
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#include <zmk/rgb_underglow.h>
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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#define STRIP_LABEL DT_LABEL(DT_CHOSEN(zmk_underglow))
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#define STRIP_NUM_PIXELS DT_PROP(DT_CHOSEN(zmk_underglow), chain_length)
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#define HUE_MAX 360
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#define SAT_MAX 100
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#define BRT_MAX 100
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enum rgb_underglow_effect {
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UNDERGLOW_EFFECT_SOLID,
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UNDERGLOW_EFFECT_BREATHE,
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@ -30,16 +36,8 @@ enum rgb_underglow_effect {
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UNDERGLOW_EFFECT_NUMBER // Used to track number of underglow effects
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};
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struct led_hsb {
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uint16_t h;
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uint8_t s;
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uint8_t b;
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};
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struct rgb_underglow_state {
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uint16_t hue;
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uint8_t saturation;
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uint8_t brightness;
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struct zmk_led_hsb color;
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uint8_t animation_speed;
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uint8_t current_effect;
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uint16_t animation_step;
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@ -56,13 +54,13 @@ static struct rgb_underglow_state state;
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static const struct device *ext_power;
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#endif
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static struct led_rgb hsb_to_rgb(struct led_hsb hsb) {
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static struct led_rgb hsb_to_rgb(struct zmk_led_hsb hsb) {
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double r, g, b;
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uint8_t i = hsb.h / 60;
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double v = hsb.b / 100.0;
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double s = hsb.s / 100.0;
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double f = hsb.h / 360.0 * 6 - i;
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double v = hsb.b / ((float)BRT_MAX);
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double s = hsb.s / ((float)SAT_MAX);
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double f = hsb.h / ((float)HUE_MAX) * 6 - i;
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double p = v * (1 - s);
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double q = v * (1 - f * s);
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double t = v * (1 - (1 - f) * s);
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@ -107,23 +105,14 @@ static struct led_rgb hsb_to_rgb(struct led_hsb hsb) {
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static void zmk_rgb_underglow_effect_solid() {
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for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
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int hue = state.hue;
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int sat = state.saturation;
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int brt = state.brightness;
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struct led_hsb hsb = {hue, sat, brt};
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pixels[i] = hsb_to_rgb(hsb);
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pixels[i] = hsb_to_rgb(state.color);
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}
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}
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static void zmk_rgb_underglow_effect_breathe() {
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for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
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int hue = state.hue;
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int sat = state.saturation;
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int brt = abs(state.animation_step - 1200) / 12;
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struct led_hsb hsb = {hue, sat, brt};
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struct zmk_led_hsb hsb = state.color;
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hsb.b = abs(state.animation_step - 1200) / 12;
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pixels[i] = hsb_to_rgb(hsb);
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}
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@ -137,32 +126,26 @@ static void zmk_rgb_underglow_effect_breathe() {
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static void zmk_rgb_underglow_effect_spectrum() {
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for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
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int hue = state.animation_step;
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int sat = state.saturation;
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int brt = state.brightness;
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struct led_hsb hsb = {hue, sat, brt};
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struct zmk_led_hsb hsb = state.color;
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hsb.h = state.animation_step;
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pixels[i] = hsb_to_rgb(hsb);
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}
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state.animation_step += state.animation_speed;
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state.animation_step = state.animation_step % 360;
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state.animation_step = state.animation_step % HUE_MAX;
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}
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static void zmk_rgb_underglow_effect_swirl() {
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for (int i = 0; i < STRIP_NUM_PIXELS; i++) {
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int hue = (360 / STRIP_NUM_PIXELS * i + state.animation_step) % 360;
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int sat = state.saturation;
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int brt = state.brightness;
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struct led_hsb hsb = {hue, sat, brt};
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struct zmk_led_hsb hsb = state.color;
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hsb.h = (HUE_MAX / STRIP_NUM_PIXELS * i + state.animation_step) % HUE_MAX;
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pixels[i] = hsb_to_rgb(hsb);
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}
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state.animation_step += state.animation_speed * 2;
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state.animation_step = state.animation_step % 360;
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state.animation_step = state.animation_step % HUE_MAX;
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}
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static void zmk_rgb_underglow_tick(struct k_work *work) {
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@ -243,9 +226,11 @@ static int zmk_rgb_underglow_init(const struct device *_arg) {
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#endif
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state = (struct rgb_underglow_state){
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hue : CONFIG_ZMK_RGB_UNDERGLOW_HUE_START,
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saturation : CONFIG_ZMK_RGB_UNDERGLOW_SAT_START,
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brightness : CONFIG_ZMK_RGB_UNDERGLOW_BRT_START,
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color : {
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h : CONFIG_ZMK_RGB_UNDERGLOW_HUE_START,
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s : CONFIG_ZMK_RGB_UNDERGLOW_SAT_START,
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b : CONFIG_ZMK_RGB_UNDERGLOW_BRT_START,
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},
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animation_speed : CONFIG_ZMK_RGB_UNDERGLOW_SPD_START,
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current_effect : CONFIG_ZMK_RGB_UNDERGLOW_EFF_START,
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animation_step : 0,
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@ -337,16 +322,8 @@ int zmk_rgb_underglow_cycle_effect(int direction) {
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if (!led_strip)
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return -ENODEV;
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if (state.current_effect == 0 && direction < 0) {
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state.current_effect = UNDERGLOW_EFFECT_NUMBER - 1;
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return 0;
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}
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state.current_effect += direction;
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if (state.current_effect >= UNDERGLOW_EFFECT_NUMBER) {
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state.current_effect = 0;
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}
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state.current_effect += UNDERGLOW_EFFECT_NUMBER + direction;
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state.current_effect %= UNDERGLOW_EFFECT_NUMBER;
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state.animation_step = 0;
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return state.on ? zmk_rgb_underglow_off() : zmk_rgb_underglow_on();
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}
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int zmk_rgb_underglow_set_hsb(uint16_t hue, uint8_t saturation, uint8_t brightness) {
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if (hue > 360 || saturation > 100 || brightness > 100) {
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int zmk_rgb_underglow_set_hsb(struct zmk_led_hsb color) {
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if (color.h > HUE_MAX || color.s > SAT_MAX || color.b > BRT_MAX) {
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return -ENOTSUP;
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}
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state.hue = hue;
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state.saturation = saturation;
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state.brightness = brightness;
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state.color = color;
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return 0;
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}
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struct zmk_led_hsb zmk_rgb_underglow_calc_hue(int direction) {
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struct zmk_led_hsb color = state.color;
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color.h += HUE_MAX + (direction * CONFIG_ZMK_RGB_UNDERGLOW_HUE_STEP);
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color.h %= HUE_MAX;
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return color;
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}
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struct zmk_led_hsb zmk_rgb_underglow_calc_sat(int direction) {
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struct zmk_led_hsb color = state.color;
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int s = color.s + (direction * CONFIG_ZMK_RGB_UNDERGLOW_SAT_STEP);
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if (s < 0) {
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s = 0;
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} else if (s > SAT_MAX) {
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s = SAT_MAX;
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}
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color.s = s;
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return color;
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}
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struct zmk_led_hsb zmk_rgb_underglow_calc_brt(int direction) {
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struct zmk_led_hsb color = state.color;
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int b = color.b + (direction * CONFIG_ZMK_RGB_UNDERGLOW_BRT_STEP);
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if (b < 0) {
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b = 0;
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} else if (b > BRT_MAX) {
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b = BRT_MAX;
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}
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color.b = b;
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return color;
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}
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int zmk_rgb_underglow_change_hue(int direction) {
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if (!led_strip)
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return -ENODEV;
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if (state.hue == 0 && direction < 0) {
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state.hue = 360 - CONFIG_ZMK_RGB_UNDERGLOW_HUE_STEP;
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return 0;
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}
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state.hue += direction * CONFIG_ZMK_RGB_UNDERGLOW_HUE_STEP;
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state.hue = state.hue % 360;
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state.color = zmk_rgb_underglow_calc_hue(direction);
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return zmk_rgb_underglow_save_state();
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}
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if (!led_strip)
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return -ENODEV;
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if (state.saturation == 0 && direction < 0) {
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return 0;
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}
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state.saturation += direction * CONFIG_ZMK_RGB_UNDERGLOW_SAT_STEP;
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if (state.saturation > 100) {
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state.saturation = 100;
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}
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state.color = zmk_rgb_underglow_calc_sat(direction);
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return zmk_rgb_underglow_save_state();
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}
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if (!led_strip)
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return -ENODEV;
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if (state.brightness == 0 && direction < 0) {
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return 0;
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}
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state.brightness += direction * CONFIG_ZMK_RGB_UNDERGLOW_BRT_STEP;
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if (state.brightness > 100) {
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state.brightness = 100;
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}
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state.color = zmk_rgb_underglow_calc_brt(direction);
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return zmk_rgb_underglow_save_state();
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}
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