fix(combos): Fix stuck keys when pressing long combos.

To properly retrigger hold-taps when a combo is not activated, some
position down events are reraised instead of released. The corresponding
position up events were never reraised, causing a potential stuck key.
This commit is contained in:
Okke Formsma 2021-02-27 22:34:15 +01:00 committed by Pete Johanson
parent 8ebe0cd0c8
commit 0df7110058
16 changed files with 82 additions and 46 deletions

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@ -192,7 +192,7 @@ static inline bool candidate_is_completely_pressed(struct combo_cfg *candidate)
return pressed_keys[candidate->key_position_len - 1] != NULL;
}
static void cleanup();
static int cleanup();
static int filter_timed_out_candidates(int64_t timestamp) {
int num_candidates = 0;
@ -224,7 +224,7 @@ static int clear_candidates() {
}
static int capture_pressed_key(const zmk_event_t *ev) {
for (int i = 0; i < CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY; i++) {
for (int i = 0; i < CONFIG_ZMK_COMBO_MAX_KEYS_PER_COMBO; i++) {
if (pressed_keys[i] != NULL) {
continue;
}
@ -236,24 +236,26 @@ static int capture_pressed_key(const zmk_event_t *ev) {
const struct zmk_listener zmk_listener_combo;
static void release_pressed_keys() {
// release the first key that was pressed
if (pressed_keys[0] == NULL) {
return;
}
ZMK_EVENT_RELEASE(pressed_keys[0])
pressed_keys[0] = NULL;
// reprocess events (see tests/combo/fully-overlapping-combos-3 for why this is needed)
for (int i = 1; i < CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY; i++) {
if (pressed_keys[i] == NULL) {
return;
}
static int release_pressed_keys() {
for (int i = 0; i < CONFIG_ZMK_COMBO_MAX_KEYS_PER_COMBO; i++) {
const zmk_event_t *captured_event = pressed_keys[i];
if (pressed_keys[i] == NULL) {
return i;
}
pressed_keys[i] = NULL;
if (i == 0) {
LOG_DBG("combo: releasing position event %d",
as_zmk_position_state_changed(captured_event)->position);
ZMK_EVENT_RELEASE(captured_event)
} else {
// reprocess events (see tests/combo/fully-overlapping-combos-3 for why this is needed)
LOG_DBG("combo: reraising position event %d",
as_zmk_position_state_changed(captured_event)->position);
ZMK_EVENT_RAISE(captured_event);
}
}
return CONFIG_ZMK_COMBO_MAX_KEYS_PER_COMBO;
}
static inline int press_combo_behavior(struct combo_cfg *combo, int32_t timestamp) {
struct zmk_behavior_binding_event event = {
@ -360,14 +362,14 @@ static bool release_combo_key(int32_t position, int64_t timestamp) {
return false;
}
static void cleanup() {
static int cleanup() {
k_delayed_work_cancel(&timeout_task);
clear_candidates();
if (fully_pressed_combo != NULL) {
activate_combo(fully_pressed_combo);
fully_pressed_combo = NULL;
}
release_pressed_keys();
return release_pressed_keys();
}
static void update_timeout_task() {
@ -399,6 +401,7 @@ static int position_state_down(const zmk_event_t *ev, struct zmk_position_state_
update_timeout_task();
struct combo_cfg *candidate_combo = candidates[0].combo;
LOG_DBG("combo: capturing position event %d", data->position);
int ret = capture_pressed_key(ev);
switch (num_candidates) {
case 0:
@ -418,13 +421,18 @@ static int position_state_down(const zmk_event_t *ev, struct zmk_position_state_
}
}
static int position_state_up(struct zmk_position_state_changed *ev) {
cleanup();
if (release_combo_key(ev->position, ev->timestamp)) {
static int position_state_up(const zmk_event_t *ev, struct zmk_position_state_changed *data) {
int released_keys = cleanup();
if (release_combo_key(data->position, data->timestamp)) {
return ZMK_EV_EVENT_HANDLED;
} else {
return 0;
}
if (released_keys > 1) {
// The second and further key down events are re-raised. To preserve
// correct order for e.g. hold-taps, reraise the key up event too.
ZMK_EVENT_RAISE(ev);
return ZMK_EV_EVENT_CAPTURED;
}
return 0;
}
static void combo_timeout_handler(struct k_work *item) {
@ -447,7 +455,7 @@ static int position_state_changed_listener(const zmk_event_t *ev) {
if (data->state) { // keydown
return position_state_down(ev, data);
} else { // keyup
return position_state_up(data);
return position_state_up(ev, data);
}
}

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo//p

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@ -0,0 +1 @@
s/.*hid_listener_keycode_//p

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@ -0,0 +1,4 @@
pressed: usage_page 0x07 keycode 0x07 implicit_mods 0x00 explicit_mods 0x00
pressed: usage_page 0x07 keycode 0x05 implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x05 implicit_mods 0x00 explicit_mods 0x00
released: usage_page 0x07 keycode 0x07 implicit_mods 0x00 explicit_mods 0x00

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@ -0,0 +1,35 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan-mock.h>
/ {
combos {
compatible = "zmk,combos";
combo_one {
timeout-ms = <80>;
key-positions = <0 1 2 3>;
bindings = <&kp Z>;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&kp A &kp B
&kp C &kp D
>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(1,1,10)
ZMK_MOCK_PRESS(0,1,10)
ZMK_MOCK_RELEASE(0,1,100)
ZMK_MOCK_RELEASE(1,1,100)
>;
};

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo/combo/p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo/combo/p

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@ -1,2 +1 @@
s/.*hid_listener_keycode_//p
s/.*combo/combo/p