Remove unneeded custom keymap code.

This commit is contained in:
Pete Johanson 2020-06-21 22:52:50 -04:00
parent ec663310c1
commit 037db585c1
3 changed files with 6 additions and 49 deletions

View file

@ -1,9 +0,0 @@
#include <dt-bindings/zmk/keys.h>
#define DEFAULT 0
#define RAISE 1
#define LOWER 2
#define CC_RAIS ZC_CSTM(RAISE)
#define CC_LOWR ZC_CSTM(LOWER)

View file

@ -1,34 +0,0 @@
#include <zmk/keys.h>
#include <zmk/keymap.h>
#include <keymap.h>
bool zmk_handle_key_user(struct zmk_key_event *key_event)
{
switch (key_event->key)
{
case CC_LOWR:
if (key_event->pressed)
{
zmk_keymap_layer_activate(LOWER);
}
else
{
zmk_keymap_layer_deactivate(LOWER);
}
return false;
case CC_RAIS:
if (key_event->pressed)
{
zmk_keymap_layer_activate(RAISE);
}
else
{
zmk_keymap_layer_deactivate(RAISE);
}
return false;
}
return true;
};

View file

@ -19,24 +19,24 @@
label = "DEFAULT";
bindings = <
&reset &kp A
&kp B &kp C>;
&to 1 &kp A
&to 2 &kp C>;
};
lower: layer_1 {
label = "LOWER";
bindings = <
&reset &kp D
&kp F &kp E>;
&trans &kp D
&trans &kp E>;
};
raise: layer_2 {
label = "RAISE";
bindings = <
&reset &kp I
&kp G &kp H>;
&trans &kp I
&trans &kp H>;
};
};
};