Remove debugging line that snuck in.
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@ -76,7 +76,6 @@ int zmk_keymap_layer_deactivate(u8_t layer)
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int zmk_keymap_position_state_changed(u32_t position, bool pressed)
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int zmk_keymap_position_state_changed(u32_t position, bool pressed)
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{
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{
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LOG_DBG("Searching %d layers for a binding", ZMK_KEYMAP_LAYERS_LEN);
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for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= zmk_keymap_layer_default; layer--)
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for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= zmk_keymap_layer_default; layer--)
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{
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{
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if ((zmk_keymap_layer_state & BIT(layer)) == BIT(layer) || layer == zmk_keymap_layer_default)
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if ((zmk_keymap_layer_state & BIT(layer)) == BIT(layer) || layer == zmk_keymap_layer_default)
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