zmk_mf68/app/src/behaviors/behavior_hold_tap.c

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/*
* Copyright (c) 2020 The ZMK Contributors
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*
* SPDX-License-Identifier: MIT
*/
#define DT_DRV_COMPAT zmk_behavior_hold_tap
#include <device.h>
#include <drivers/behavior.h>
#include <logging/log.h>
#include <zmk/behavior.h>
#include <zmk/matrix.h>
#include <zmk/endpoints.h>
#include <zmk/event-manager.h>
#include <zmk/events/position-state-changed.h>
#include <zmk/events/keycode-state-changed.h>
#include <zmk/events/modifiers-state-changed.h>
#include <zmk/hid.h>
#include <zmk/behavior.h>
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
#if DT_NODE_EXISTS(DT_DRV_INST(0))
#define ZMK_BHV_HOLD_TAP_MAX_HELD 10
#define ZMK_BHV_HOLD_TAP_MAX_CAPTURED_EVENTS 40
// increase if you have keyboard with more keys.
#define ZMK_BHV_HOLD_TAP_POSITION_NOT_USED 9999
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enum flavor {
ZMK_BHV_HOLD_TAP_FLAVOR_HOLD_PREFERRED = 0,
ZMK_BHV_HOLD_TAP_FLAVOR_BALANCED = 1,
ZMK_BHV_HOLD_TAP_FLAVOR_TAP_PREFERRED = 2,
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};
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struct behavior_hold_tap_behaviors {
struct zmk_behavior_binding tap;
struct zmk_behavior_binding hold;
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};
struct behavior_hold_tap_config {
int tapping_term_ms;
struct behavior_hold_tap_behaviors *behaviors;
enum flavor flavor;
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};
// this data is specific for each hold-tap
struct active_hold_tap {
s32_t position;
// todo: move these params into the config->behaviors->tap and
u32_t param_hold;
u32_t param_tap;
s64_t timestamp;
bool is_decided;
bool is_hold;
const struct behavior_hold_tap_config *config;
struct k_delayed_work work;
bool work_is_cancelled;
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};
// The undecided hold tap is the hold tap that needs to be decided before
// other keypress events can be released. While the undecided_hold_tap is
// not NULL, most events are captured in captured_events.
// After the hold_tap is decided, it will stay in the active_hold_taps until
// its key-up has been processed and the delayed work is cleaned up.
struct active_hold_tap *undecided_hold_tap = NULL;
struct active_hold_tap active_hold_taps[ZMK_BHV_HOLD_TAP_MAX_HELD] = {};
// We capture most position_state_changed events and some modifiers_state_changed events.
const struct zmk_event_header *captured_events[ZMK_BHV_HOLD_TAP_MAX_CAPTURED_EVENTS] = {};
static int capture_event(const struct zmk_event_header *event) {
for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_CAPTURED_EVENTS; i++) {
if (captured_events[i] == NULL) {
captured_events[i] = event;
return 0;
}
}
return -ENOMEM;
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}
static struct position_state_changed *find_captured_keydown_event(u32_t position) {
struct position_state_changed *last_match = NULL;
for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_CAPTURED_EVENTS; i++) {
const struct zmk_event_header *eh = captured_events[i];
if (eh == NULL) {
return last_match;
}
if (!is_position_state_changed(eh)) {
continue;
}
struct position_state_changed *position_event = cast_position_state_changed(eh);
if (position_event->position == position && position_event->state) {
last_match = position_event;
}
}
return last_match;
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}
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const struct zmk_listener zmk_listener_behavior_hold_tap;
static void release_captured_events() {
if (undecided_hold_tap != NULL) {
return;
}
// We use a trick to prevent copying the captured_events array.
//
// Events for different mod-tap instances are separated by a NULL pointer.
//
// The first event popped will never be catched by the next active hold-tap
// because to start capturing a mod-tap-key-down event must first completely
// go through the events queue.
//
// Example of this release process;
// [mt2_down, k1_down, k1_up, mt2_up, null, ...]
// ^
// mt2_down position event isn't captured because no hold-tap is active.
// mt2_down behavior event is handled, now we have an undecided hold-tap
// [null, k1_down, k1_up, mt2_up, null, ...]
// ^
// k1_down is captured by the mt2 mod-tap
// !note that searches for find_captured_keydown_event by the mt2 behavior will stop at the
// first null encountered [mt1_down, null, k1_up, mt2_up, null, ...]
// ^
// k1_up event is captured by the new hold-tap:
// [k1_down, k1_up, null, mt2_up, null, ...]
// ^
// mt2_up event is not captured but causes release of mt2 behavior
// [k1_down, k1_up, null, null, null, ...]
// now mt2 will start releasing it's own captured positions.
for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_CAPTURED_EVENTS; i++) {
const struct zmk_event_header *captured_event = captured_events[i];
if (captured_event == NULL) {
return;
}
captured_events[i] = NULL;
if (undecided_hold_tap != NULL) {
k_msleep(10);
}
if (is_position_state_changed(captured_event)) {
struct position_state_changed *position_event =
cast_position_state_changed(captured_event);
LOG_DBG("Releasing key position event for position %d %s", position_event->position,
(position_event->state ? "pressed" : "released"));
} else {
struct keycode_state_changed *modifier_event =
cast_keycode_state_changed(captured_event);
LOG_DBG("Releasing mods changed event 0x%02X %s", modifier_event->keycode,
(modifier_event->state ? "pressed" : "released"));
}
ZMK_EVENT_RAISE_AT(captured_event, behavior_hold_tap);
}
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}
static struct active_hold_tap *find_hold_tap(u32_t position) {
for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_HELD; i++) {
if (active_hold_taps[i].position == position) {
return &active_hold_taps[i];
}
}
return NULL;
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}
static struct active_hold_tap *store_hold_tap(u32_t position, u32_t param_hold, u32_t param_tap,
s64_t timestamp,
const struct behavior_hold_tap_config *config) {
for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_HELD; i++) {
if (active_hold_taps[i].position != ZMK_BHV_HOLD_TAP_POSITION_NOT_USED) {
continue;
}
active_hold_taps[i].position = position;
active_hold_taps[i].is_decided = false;
active_hold_taps[i].is_hold = false;
active_hold_taps[i].config = config;
active_hold_taps[i].param_hold = param_hold;
active_hold_taps[i].param_tap = param_tap;
active_hold_taps[i].timestamp = timestamp;
return &active_hold_taps[i];
}
return NULL;
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}
static void clear_hold_tap(struct active_hold_tap *hold_tap) {
hold_tap->position = ZMK_BHV_HOLD_TAP_POSITION_NOT_USED;
hold_tap->is_decided = false;
hold_tap->is_hold = false;
hold_tap->work_is_cancelled = false;
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}
enum decision_moment {
HT_KEY_UP = 0,
HT_OTHER_KEY_DOWN = 1,
HT_OTHER_KEY_UP = 2,
HT_TIMER_EVENT = 3,
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};
static void decide_balanced(struct active_hold_tap *hold_tap, enum decision_moment event) {
switch (event) {
case HT_KEY_UP:
hold_tap->is_hold = 0;
hold_tap->is_decided = true;
break;
case HT_OTHER_KEY_UP:
case HT_TIMER_EVENT:
hold_tap->is_hold = 1;
hold_tap->is_decided = true;
break;
default:
return;
}
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}
static void decide_tap_preferred(struct active_hold_tap *hold_tap, enum decision_moment event) {
switch (event) {
case HT_KEY_UP:
hold_tap->is_hold = 0;
hold_tap->is_decided = true;
break;
case HT_TIMER_EVENT:
hold_tap->is_hold = 1;
hold_tap->is_decided = true;
break;
default:
return;
}
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}
static void decide_hold_preferred(struct active_hold_tap *hold_tap, enum decision_moment event) {
switch (event) {
case HT_KEY_UP:
hold_tap->is_hold = 0;
hold_tap->is_decided = true;
break;
case HT_OTHER_KEY_DOWN:
case HT_TIMER_EVENT:
hold_tap->is_hold = 1;
hold_tap->is_decided = true;
break;
default:
return;
}
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}
static inline char *flavor_str(enum flavor flavor) {
switch (flavor) {
case ZMK_BHV_HOLD_TAP_FLAVOR_HOLD_PREFERRED:
return "hold-preferred";
case ZMK_BHV_HOLD_TAP_FLAVOR_BALANCED:
return "balanced";
case ZMK_BHV_HOLD_TAP_FLAVOR_TAP_PREFERRED:
return "tap-preferred";
}
return "UNKNOWN FLAVOR";
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}
static void decide_hold_tap(struct active_hold_tap *hold_tap, enum decision_moment event_type) {
if (hold_tap->is_decided) {
return;
}
if (hold_tap != undecided_hold_tap) {
LOG_DBG("ERROR found undecided tap hold that is not the active tap hold");
return;
}
switch (hold_tap->config->flavor) {
case ZMK_BHV_HOLD_TAP_FLAVOR_HOLD_PREFERRED:
decide_hold_preferred(hold_tap, event_type);
case ZMK_BHV_HOLD_TAP_FLAVOR_BALANCED:
decide_balanced(hold_tap, event_type);
case ZMK_BHV_HOLD_TAP_FLAVOR_TAP_PREFERRED:
decide_tap_preferred(hold_tap, event_type);
}
if (!hold_tap->is_decided) {
return;
}
LOG_DBG("%d decided %s (%s event %d)", hold_tap->position, hold_tap->is_hold ? "hold" : "tap",
flavor_str(hold_tap->config->flavor), event_type);
undecided_hold_tap = NULL;
struct zmk_behavior_binding_event event = {
.position = hold_tap->position,
.timestamp = hold_tap->timestamp,
};
struct zmk_behavior_binding binding;
if (hold_tap->is_hold) {
binding.behavior_dev = hold_tap->config->behaviors->hold.behavior_dev;
binding.param1 = hold_tap->param_hold;
binding.param2 = 0;
} else {
binding.behavior_dev = hold_tap->config->behaviors->tap.behavior_dev;
binding.param1 = hold_tap->param_tap;
binding.param2 = 0;
}
behavior_keymap_binding_pressed(&binding, event);
release_captured_events();
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}
static int on_hold_tap_binding_pressed(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
struct device *dev = device_get_binding(binding->behavior_dev);
const struct behavior_hold_tap_config *cfg = dev->config_info;
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if (undecided_hold_tap != NULL) {
LOG_DBG("ERROR another hold-tap behavior is undecided.");
// if this happens, make sure the behavior events occur AFTER other position events.
return 0;
}
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struct active_hold_tap *hold_tap =
store_hold_tap(event.position, binding->param1, binding->param2, event.timestamp, cfg);
if (hold_tap == NULL) {
LOG_ERR("unable to store hold-tap info, did you press more than %d hold-taps?",
ZMK_BHV_HOLD_TAP_MAX_HELD);
return 0;
}
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LOG_DBG("%d new undecided hold_tap", event.position);
undecided_hold_tap = hold_tap;
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// if this behavior was queued we have to adjust the timer to only
// wait for the remaining time.
s32_t tapping_term_ms_left = (hold_tap->timestamp + cfg->tapping_term_ms) - k_uptime_get();
if (tapping_term_ms_left > 0) {
k_delayed_work_submit(&hold_tap->work, K_MSEC(tapping_term_ms_left));
}
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return 0;
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}
static int on_hold_tap_binding_released(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
struct active_hold_tap *hold_tap = find_hold_tap(event.position);
if (hold_tap == NULL) {
LOG_ERR("ACTIVE_HOLD_TAP_CLEANED_UP_TOO_EARLY");
return 0;
}
// If these events were queued, the timer event may be queued too late or not at all.
// We insert a timer event before the TH_KEY_UP event to verify.
int work_cancel_result = k_delayed_work_cancel(&hold_tap->work);
if (event.timestamp > (hold_tap->timestamp + hold_tap->config->tapping_term_ms)) {
decide_hold_tap(hold_tap, HT_TIMER_EVENT);
}
decide_hold_tap(hold_tap, HT_KEY_UP);
// todo: set up the binding and data items inside of the active_hold_tap struct
struct zmk_behavior_binding_event sub_behavior_data = {
.position = hold_tap->position,
.timestamp = hold_tap->timestamp,
};
struct zmk_behavior_binding sub_behavior_binding;
if (hold_tap->is_hold) {
sub_behavior_binding.behavior_dev = hold_tap->config->behaviors->hold.behavior_dev;
sub_behavior_binding.param1 = hold_tap->param_hold;
sub_behavior_binding.param2 = 0;
} else {
sub_behavior_binding.behavior_dev = hold_tap->config->behaviors->tap.behavior_dev;
sub_behavior_binding.param1 = hold_tap->param_tap;
sub_behavior_binding.param2 = 0;
}
behavior_keymap_binding_released(&sub_behavior_binding, sub_behavior_data);
if (work_cancel_result == -EINPROGRESS) {
// let the timer handler clean up
// if we'd clear now, the timer may call back for an uninitialized active_hold_tap.
LOG_DBG("%d hold-tap timer work in event queue", event.position);
hold_tap->work_is_cancelled = true;
} else {
LOG_DBG("%d cleaning up hold-tap", event.position);
clear_hold_tap(hold_tap);
}
return 0;
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}
static const struct behavior_driver_api behavior_hold_tap_driver_api = {
.binding_pressed = on_hold_tap_binding_pressed,
.binding_released = on_hold_tap_binding_released,
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};
static int position_state_changed_listener(const struct zmk_event_header *eh) {
struct position_state_changed *ev = cast_position_state_changed(eh);
if (undecided_hold_tap == NULL) {
LOG_DBG("%d bubble (no undecided hold_tap active)", ev->position);
return 0;
}
if (undecided_hold_tap->position == ev->position) {
if (ev->state) { // keydown
LOG_ERR("hold-tap listener should be called before before most other listeners!");
return 0;
} else { // keyup
LOG_DBG("%d bubble undecided hold-tap keyrelease event", undecided_hold_tap->position);
return 0;
}
}
// If these events were queued, the timer event may be queued too late or not at all.
// We make a timer decision before the other key events are handled if the timer would
// have run out.
if (ev->timestamp >
(undecided_hold_tap->timestamp + undecided_hold_tap->config->tapping_term_ms)) {
decide_hold_tap(undecided_hold_tap, HT_TIMER_EVENT);
}
if (!ev->state && find_captured_keydown_event(ev->position) == NULL) {
// no keydown event has been captured, let it bubble.
// we'll catch modifiers later in modifier_state_changed_listener
LOG_DBG("%d bubbling %d %s event", undecided_hold_tap->position, ev->position,
ev->state ? "down" : "up");
return 0;
}
LOG_DBG("%d capturing %d %s event", undecided_hold_tap->position, ev->position,
ev->state ? "down" : "up");
capture_event(eh);
decide_hold_tap(undecided_hold_tap, ev->state ? HT_OTHER_KEY_DOWN : HT_OTHER_KEY_UP);
return ZMK_EV_EVENT_CAPTURED;
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}
static bool is_mod(struct keycode_state_changed *ev) {
return ev->usage_page == USAGE_KEYPAD && ev->keycode >= LCTL && ev->keycode <= RGUI;
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}
static int keycode_state_changed_listener(const struct zmk_event_header *eh) {
// we want to catch layer-up events too... how?
struct keycode_state_changed *ev = cast_keycode_state_changed(eh);
if (undecided_hold_tap == NULL) {
// LOG_DBG("0x%02X bubble (no undecided hold_tap active)", ev->keycode);
return 0;
}
if (!is_mod(ev)) {
// LOG_DBG("0x%02X bubble (not a mod)", ev->keycode);
return 0;
}
// only key-up events will bubble through position_state_changed_listener
// if a undecided_hold_tap is active.
LOG_DBG("%d capturing 0x%02X %s event", undecided_hold_tap->position, ev->keycode,
ev->state ? "down" : "up");
capture_event(eh);
return ZMK_EV_EVENT_CAPTURED;
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}
int behavior_hold_tap_listener(const struct zmk_event_header *eh) {
if (is_position_state_changed(eh)) {
return position_state_changed_listener(eh);
} else if (is_keycode_state_changed(eh)) {
return keycode_state_changed_listener(eh);
}
return 0;
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}
ZMK_LISTENER(behavior_hold_tap, behavior_hold_tap_listener);
ZMK_SUBSCRIPTION(behavior_hold_tap, position_state_changed);
// this should be modifiers_state_changed, but unfrotunately that's not implemented yet.
ZMK_SUBSCRIPTION(behavior_hold_tap, keycode_state_changed);
void behavior_hold_tap_timer_work_handler(struct k_work *item) {
struct active_hold_tap *hold_tap = CONTAINER_OF(item, struct active_hold_tap, work);
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if (hold_tap->work_is_cancelled) {
clear_hold_tap(hold_tap);
} else {
decide_hold_tap(hold_tap, HT_TIMER_EVENT);
}
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}
static int behavior_hold_tap_init(struct device *dev) {
static bool init_first_run = true;
if (init_first_run) {
for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_HELD; i++) {
k_delayed_work_init(&active_hold_taps[i].work, behavior_hold_tap_timer_work_handler);
active_hold_taps[i].position = ZMK_BHV_HOLD_TAP_POSITION_NOT_USED;
}
}
init_first_run = false;
return 0;
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}
struct behavior_hold_tap_data {};
static struct behavior_hold_tap_data behavior_hold_tap_data;
/* todo: get rid of unused param1 and param2. */
#define _TRANSFORM_ENTRY(idx, node) \
{ \
.behavior_dev = DT_LABEL(DT_INST_PHANDLE_BY_IDX(node, bindings, idx)), \
.param1 = COND_CODE_0(DT_INST_PHA_HAS_CELL_AT_IDX(node, bindings, idx, param1), (0), \
(DT_INST_PHA_BY_IDX(node, bindings, idx, param1))), \
.param2 = COND_CODE_0(DT_INST_PHA_HAS_CELL_AT_IDX(node, bindings, idx, param2), (0), \
(DT_INST_PHA_BY_IDX(node, bindings, idx, param2))), \
},
#define KP_INST(n) \
static struct behavior_hold_tap_behaviors behavior_hold_tap_behaviors_##n = { \
.hold = _TRANSFORM_ENTRY(0, n).tap = _TRANSFORM_ENTRY(1, n)}; \
static struct behavior_hold_tap_config behavior_hold_tap_config_##n = { \
.behaviors = &behavior_hold_tap_behaviors_##n, \
.tapping_term_ms = DT_INST_PROP(n, tapping_term_ms), \
.flavor = DT_ENUM_IDX(DT_DRV_INST(n), flavor), \
}; \
DEVICE_AND_API_INIT(behavior_hold_tap_##n, DT_INST_LABEL(n), behavior_hold_tap_init, \
&behavior_hold_tap_data, &behavior_hold_tap_config_##n, APPLICATION, \
CONFIG_KERNEL_INIT_PRIORITY_DEFAULT, &behavior_hold_tap_driver_api);
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DT_INST_FOREACH_STATUS_OKAY(KP_INST)
#endif