zmk_mf68/app/boards/shields/snap/snap.keymap

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2022-05-23 18:00:01 +10:00
/*
* Copyright (c) 2022 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/rgb.h>
#include <dt-bindings/zmk/rgb.h>
/ {
sensors {
compatible = "zmk,keymap-sensors";
sensors = <&left_encoder &right_encoder>;
};
keymap {
compatible = "zmk,keymap";
default_layer {
label = "Default";
sensor-bindings = <&inc_dec_kp C_VOL_UP C_VOL_DN &inc_dec_kp C_VOL_UP C_VOL_DN>;
bindings = <
&kp ESC &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12 &kp KP_NUM &kp PAUSE_BREAK
&kp C_MUTE &kp TILDE &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS &kp EQUAL &kp BSPC &kp DEL &kp HOME
&kp F13 &kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT &kp RBKT &kp BSLH &kp END
&kp F14 &kp CLCK &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT &kp RET &kp PG_UP
&kp F15 &kp LSHFT &kp NUHS &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHFT &kp UP &kp PG_DN
&kp F16 &kp LCTRL &kp LGUI &kp LALT &mo 1 &kp SPACE &kp BSPC &mo 1 &kp RALT &kp RCTRL &kp LEFT &kp DOWN &kp RIGHT
>;
};
function_layer {
label = "Function";
sensor-bindings = <&inc_dec_kp C_NEXT C_PREV &inc_dec_kp C_NEXT C_PREV>;
bindings = <
&bootloader &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &bootloader
&kp C_PP &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp C_PP
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &rgb_ug RGB_TOG &rgb_ug RGB_BRI &rgb_ug RGB_EFF
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &rgb_ug RGB_HUD &rgb_ug RGB_BRD &rgb_ug RGB_HUI
>;
};
};
};