PSDR/Source/include
2016-04-24 00:54:47 -06:00
..
Adafruit_GFX.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
Adafruit_ILI9340.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
adc.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
BlinkLed.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
dds.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
hal.h I don't know if I am closer or further away. This stuff is hugely frustrating sometimes..... 2016-04-24 00:54:47 -06:00
i2c.h A heroic effort to push things forward. Now working includes the I2C interface and the code to talk to and start up the frequency synth. Flip flops are on, frequencies are being divided. No luck on actually getting a signal all the way through though. I currently suspect the transformers or the mixers..... how high can a quadrature sampling detector go again? :/ 2016-04-21 00:57:58 -06:00
images.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
main.h I don't know if I am closer or further away. This stuff is hugely frustrating sometimes..... 2016-04-24 00:54:47 -06:00
mxconstants.h Progress on copying stuff over for the F7. I am making quite a mess, I think I sure hope I can reverse this all if I need to!!! 2016-04-23 21:53:10 -06:00
queue.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
spi.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
stm32f7xx_hal_conf.h Progress on copying stuff over for the F7. I am making quite a mess, I think I sure hope I can reverse this all if I need to!!! 2016-04-23 21:53:10 -06:00
stm32f7xx_it.h Progress on copying stuff over for the F7. I am making quite a mess, I think I sure hope I can reverse this all if I need to!!! 2016-04-23 21:53:10 -06:00
Timer.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
TinyGPS.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00