PSDR/Source/include
2016-05-11 16:57:45 -06:00
..
Adafruit_GFX.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
Adafruit_ILI9340.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
adc.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
BlinkLed.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
dds.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
hal.h Seems I've pretty much got the F7 working now. There is still something weird with the ADC not returning the right value.. Also, the screen looks shimmery if viewed from the right angle. I've never noticed it before. Not sure if that's the F7's fault? Saving here so I can try the F4 again to compare. 2016-05-09 21:49:47 -06:00
i2c.h Oops, didn't actually commit the files. 2016-05-01 00:50:49 -06:00
images.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
main.h This fixes (I think) the ADC issue. Or rather, interprets the already correct values correctly. Anyway. I think we are good, though more testing would be nice. I compared the F4 display performance to the F7 to see if the flickering/shimmering effect was there. It was not..... because the display was scrolling so slowly by comparison! The F7 is so fast that it was sometimes calculating and drawing the waterfall twice! Should be better now, but I may want to slow it down further. Also some changes to the power up/clock settings functions. Turns out there were two, not sure which is better or more complete. They both work well enough for now. 2016-05-11 16:57:45 -06:00
mxconstants.h Progress on copying stuff over for the F7. I am making quite a mess, I think I sure hope I can reverse this all if I need to!!! 2016-04-23 21:53:10 -06:00
queue.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
spi.h Progress, I think. The thing compiles and builds something, but it's only 1K and won't run. Trying to figure out what I am doing wrong. :/ 2016-04-24 00:17:37 -06:00
stm32f7xx_hal_conf.h Progress on copying stuff over for the F7. I am making quite a mess, I think I sure hope I can reverse this all if I need to!!! 2016-04-23 21:53:10 -06:00
stm32f7xx_it.h Progress on copying stuff over for the F7. I am making quite a mess, I think I sure hope I can reverse this all if I need to!!! 2016-04-23 21:53:10 -06:00
Timer.h Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
TinyGPS.h Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00