PSDR/Source/src
2014-10-28 00:36:55 -06:00
..
_initialize_hardware.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
Adafruit_GFX.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
Adafruit_ILI9340.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
adc.c Big improvements to audio! I was doing overlap-add wrong. There are still issues, but it's much better. Also, changing modes between LSB/USB/AM works now (though the menu doesn't show USB correctly, and the filter bar doesn't change). Improvements also effect transmitted audio. 2014-10-07 10:31:07 -06:00
BlinkLed.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
dds.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
glcdfont.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
hal.c Update to bring github up to date with my files. 2014-10-28 00:36:55 -06:00
ILI9341_t3.c Looking at adding PJRC optimized display code to the PSDR. But his chip is rather different (no hardware FIFO) so I'll need to implement the changes with DMA I think, I'm sure it will work well, but it's going to be some work.... Update to block diagram. Also, finally getting to work on next rev of hardware!! 2014-08-23 14:08:17 -06:00
images.c Has the beginnings of an S-Meter. Audio seems worse than before that was added, so I want to check on that. Uploading the image files (even though the PSDR uses them in code form... still, might be handy) 2014-08-22 00:23:39 -06:00
main.c Update to bring github up to date with my files. 2014-10-28 00:36:55 -06:00
misc.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
queue.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
spi.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
stm32f4xx_it.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
Timer.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
TinyGPS.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
uart.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00