PSDR/Source/src
Michael Colton de4db21eac Merge branch 'master' of https://github.com/MichaelRColton/PSDR
Conflicts:
	Hardware/PSDR.sch
	Source/.settings/language.settings.xml
2016-01-01 17:27:21 -07:00
..
_initialize_hardware.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
Adafruit_GFX.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
Adafruit_ILI9340.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
adc.c Big improvements to audio! I was doing overlap-add wrong. There are still issues, but it's much better. Also, changing modes between LSB/USB/AM works now (though the menu doesn't show USB correctly, and the filter bar doesn't change). Improvements also effect transmitted audio. 2014-10-07 10:31:07 -06:00
BlinkLed.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
dds.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
glcdfont.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
hal.c Honestly, it's been a while since I did any coding, with getting the kickstarter ready, so I don't actually remember what the state of the code is right now. I think I was working on getting the UART up so we can use the GPS. I'm commiting this as more of a backup than anything. 2015-03-06 22:54:22 -07:00
ILI9341_t3.c Looking at adding PJRC optimized display code to the PSDR. But his chip is rather different (no hardware FIFO) so I'll need to implement the changes with DMA I think, I'm sure it will work well, but it's going to be some work.... Update to block diagram. Also, finally getting to work on next rev of hardware!! 2014-08-23 14:08:17 -06:00
images.c Some interface improvements. The filter bars now work, and the characters for the filter values are now better. This also improves the performance of navigating the interface. Also, added a basic volume display. 2015-12-30 21:18:31 -07:00
main.c Merge branch 'master' of https://github.com/MichaelRColton/PSDR 2016-01-01 17:27:21 -07:00
misc.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
queue.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
spi.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
stm32f4xx_it.c Honestly, it's been a while since I did any coding, with getting the kickstarter ready, so I don't actually remember what the state of the code is right now. I think I was working on getting the UART up so we can use the GPS. I'm commiting this as more of a backup than anything. 2015-03-06 22:54:22 -07:00
Timer.c Initial commit to GitHub. 2014-06-22 17:49:43 -06:00
TinyGPS.c Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled) 2014-10-15 09:31:08 -06:00
uart.c Honestly, it's been a while since I did any coding, with getting the kickstarter ready, so I don't actually remember what the state of the code is right now. I think I was working on getting the UART up so we can use the GPS. I'm commiting this as more of a backup than anything. 2015-03-06 22:54:22 -07:00