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46c832e409
PSDR
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Michael Colton
46c832e409
Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled)
2014-10-15 09:31:08 -06:00
..
.settings
Mostly just a commit so I have a back up of my work. Continued progress on next revision of hardware.
2014-09-01 00:29:55 -06:00
Debug
Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled)
2014-10-15 09:31:08 -06:00
DSP_Lib
Initial commit to GitHub.
2014-06-22 17:49:43 -06:00
images
Has the beginnings of an S-Meter. Audio seems worse than before that was added, so I want to check on that. Uploading the image files (even though the PSDR uses them in code form... still, might be handy)
2014-08-22 00:23:39 -06:00
include
Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled)
2014-10-15 09:31:08 -06:00
ldscripts
Initial commit to GitHub.
2014-06-22 17:49:43 -06:00
src
Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled)
2014-10-15 09:31:08 -06:00
system
Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled)
2014-10-15 09:31:08 -06:00
.cproject
Pretty big improvements to bitmap drawing code, and waterfall display code. Also a hack to deal with the red-things-stay-red bug (it's not ideal, it just blocks the encoder tick() if the display is drawing, doesn't seem to effect the feel of the interface in a bad way. Beginning to include GPS support. Working on some other display speedups (DMA and 16bit transfers, both are currently disabled)
2014-10-15 09:31:08 -06:00
.gitignore
Initial commit to GitHub.
2014-06-22 17:49:43 -06:00
.project
Got a timer up and going, and it's firing interrupts! Next up is to change the audio capture to use the interrupt and some buffers. Basically separate the display loop stuff.
2014-06-23 00:00:31 -06:00