#ifndef _ADAFRUIT_GFX_H #define _ADAFRUIT_GFX_H #if ARDUINO >= 100 //#include "Arduino.h" //#include "Print.h" #else //#include "WProgram.h" #endif //#include //#include #include "stm32f4xx.h" #ifdef PSDR2 #include "stm32f429xx.h" #endif #include #include //#include #define swap(a, b) { int16_t t = a; a = b; b = t; } //class Adafruit_GFX : public Print { // public: void Adafruit_GFX(int16_t w, int16_t h); // Constructor // This MUST be defined by the subclass: /*virtual*/ void drawPixel(int16_t x, int16_t y, uint16_t color); // = 0; // These MAY be overridden by the subclass to provide device-specific // optimized code. Otherwise 'generic' versions are used. /*virtual*/ void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color), drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color), drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color), drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color), fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color), fillScreen(uint16_t color), invertDisplay(bool i); // These exist only with Adafruit_GFX (no subclass overrides) void Adafruit_GFX_drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color), Adafruit_GFX_drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color), Adafruit_GFX_fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color), Adafruit_GFX_fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color), Adafruit_GFX_drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color), Adafruit_GFX_fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color), Adafruit_GFX_drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color), Adafruit_GFX_fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color), Adafruit_GFX_drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color), Adafruit_GFX_drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size), Adafruit_GFX_setCursor(int16_t x, int16_t y), // setTextColor(uint16_t c), Adafruit_GFX_setTextColor(uint16_t c, uint16_t bg), Adafruit_GFX_setTextSize(uint8_t s), Adafruit_GFX_setTextWrap(bool w), Adafruit_GFX_setRotation(uint8_t r); #if ARDUINO >= 100 virtual size_t write(uint8_t); #else /*virtual*/ void Adafruit_GFX_write(uint8_t); #endif int16_t Adafruit_GFX_height(void), Adafruit_GFX_width(void); uint8_t Adafruit_GFX_getRotation(void); //protected: int16_t WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes int16_t _width, _height, // Display w/h as modified by current rotation cursor_x, cursor_y; uint16_t textcolor, textbgcolor; uint8_t textsize, rotation; bool wrap; // If set, 'wrap' text at right edge of display //}; #endif // _ADAFRUIT_GFX_H