PSDR/Source/ldscripts/sections.ld

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/*
* Default linker script for STM32Fxxx.
*/
/*
* The '__stack' definition is required by crt0, do not remove it.
*/
__stack = ORIGIN(RAM) + LENGTH(RAM);
_estack = __stack; /* STM specific definition */
/*
* Default stack sizes.
* These are used by the startup in order to allocate stacks
* for the different modes.
*/
__Main_Stack_Size = 1024 ;
PROVIDE ( _Main_Stack_Size = __Main_Stack_Size ) ;
__Main_Stack_Limit = __stack - __Main_Stack_Size ;
/*"PROVIDE" allows to easily override these values from an object file or the command line. */
PROVIDE ( _Main_Stack_Limit = __Main_Stack_Limit ) ;
/*
* There will be a link error if there is not this amount of
* RAM free at the end.
*/
_Minimum_Stack_Size = 256 ;
/*
* Default heap definitions.
* The heap start immediately after the last statically allocated
* .sbss/.noinit section, and extends up to the main stack limit.
*/
PROVIDE ( _Heap_Begin = _end_noinit ) ;
PROVIDE ( _Heap_Limit = __stack - __Main_Stack_Size ) ;
/*
* The entry point is informative, for debuggers and simulators,
* since the Cortex-M vector points to it anyway.
*/
ENTRY(_start)
/* Sections Definitions */
SECTIONS
{
/*
* For Cortex-M devices, the beginning of the startup code is stored in
* the .isr_vector section, which goes to FLASH
*/
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Interrupt vectors */
KEEP(*(.cfmconfig)) /* Freescale configuration words */
/*
* This section is here for convenience, to store the
* startup code at the beginning of the flash area, hoping that
* this will increase the readability of the listing.
*/
*(.after_vectors .after_vectors.*) /* Startup code and ISR */
. = ALIGN(4);
} >FLASH
.inits :
{
. = ALIGN(4);
/*
* These are the old initialisation sections, intended to contain
* naked code, with the prologue/epilogue added by crti.o/crtn.o
* when linking with startup files. The standalone startup code
* currently does not run these, better use the init arrays below.
*/
KEEP(*(.init))
KEEP(*(.fini))
. = ALIGN(4);
/*
* The preinit code, i.e. an array of pointers to initialisation
* functions to be performed before constructors.
*/
PROVIDE_HIDDEN (__preinit_array_start = .);
/*
* Used to run the SystemInit() before anything else.
*/
KEEP(*(.preinit_array_sysinit .preinit_array_sysinit.*))
/*
* Used for other platform inits.
*/
KEEP(*(.preinit_array_platform .preinit_array_platform.*))
/*
* The application inits. If you need to enforce some order in
* execution, create new sections, as before.
*/
KEEP(*(.preinit_array .preinit_array.*))
PROVIDE_HIDDEN (__preinit_array_end = .);
. = ALIGN(4);
/*
* The init code, i.e. an array of pointers to static constructors.
*/
PROVIDE_HIDDEN (__init_array_start = .);
KEEP(*(SORT(.init_array.*)))
KEEP(*(.init_array))
PROVIDE_HIDDEN (__init_array_end = .);
. = ALIGN(4);
/*
* The fini code, i.e. an array of pointers to static destructors.
*/
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP(*(SORT(.fini_array.*)))
KEEP(*(.fini_array))
PROVIDE_HIDDEN (__fini_array_end = .);
. = ALIGN(4);
} >FLASH
/*
* For some STRx devices, the beginning of the startup code
* is stored in the .flashtext section, which goes to FLASH.
*/
.flashtext :
{
. = ALIGN(4);
*(.flashtext .flashtext.*) /* Startup code */
. = ALIGN(4);
} >FLASH
/*
* The program code is stored in the .text section,
* which goes to FLASH.
*/
.text :
{
. = ALIGN(4);
*(.text .text.*) /* all remaining code */
*(.rodata .rodata.*) /* read-only data (constants) */
*(vtable) /* C++ virtual tables */
KEEP(*(.eh_frame*))
/*
* Stub sections generated by the linker, to glue together
* ARM and Thumb code. .glue_7 is used for ARM code calling
* Thumb code, and .glue_7t is used for Thumb code calling
* ARM code. Apparently always generated by the linker, for some
* architectures, so better leave them here.
*/
*(.glue_7)
*(.glue_7t)
} >FLASH
/* ARM magic sections */
.ARM.extab :
{
*(.ARM.extab* .gnu.linkonce.armextab.*)
} > FLASH
__exidx_start = .;
.ARM.exidx :
{
*(.ARM.exidx* .gnu.linkonce.armexidx.*)
} > FLASH
__exidx_end = .;
. = ALIGN(4);
_etext = .;
__etext = .;
/*
* This address is used by the startup code to
* initialise the .data section.
*/
_sidata = _etext;
/* MEMORY_ARRAY */
/*
.ROarraySection :
{
*(.ROarraySection .ROarraySection.*)
} >MEMORY_ARRAY
*/
/*
* The initialised data section.
* The program executes knowing that the data is in the RAM
* but the loader puts the initial values in the FLASH (inidata).
* It is one task of the startup to copy the initial values from
* FLASH to RAM.
*/
.data : AT ( _sidata )
{
. = ALIGN(4);
/* This is used by the startup code to initialise the .data section */
_sdata = . ; /* STM specific definition */
__data_start__ = . ;
*(.data_begin .data_begin.*)
*(.data .data.*)
*(.data_end .data_end.*)
. = ALIGN(4);
/* This is used by the startup code to initialise the .data section */
_edata = . ; /* STM specific definition */
__data_end__ = . ;
} >RAM
/*
* The uninitialised data section. NOLOAD is used to avoid
* the "section `.bss' type changed to PROGBITS" warning
*/
.bss (NOLOAD) :
{
. = ALIGN(4);
__bss_start__ = .; /* standard newlib definition */
_sbss = .; /* STM specific definition */
*(.bss_begin .bss_begin.*)
*(.bss .bss.*)
*(COMMON)
*(.bss_end .bss_end.*)
. = ALIGN(4);
__bss_end__ = .; /* standard newlib definition */
_ebss = . ; /* STM specific definition */
} >RAM
.noinit (NOLOAD) :
{
. = ALIGN(4);
_noinit = .;
*(.noinit .noinit.*)
. = ALIGN(4) ;
_end_noinit = .;
} > RAM
/* Mandatory to be word aligned, _sbrk assumes this */
PROVIDE ( end = _end_noinit ); /* was _ebss */
PROVIDE ( _end = _end_noinit );
PROVIDE ( __end = _end_noinit );
PROVIDE ( __end__ = _end_noinit );
/*
* Used for validation only, do not allocate anything here!
*
* This is just to check that there is enough RAM left for the Main
* stack. It should generate an error if it's full.
*/
._check_stack :
{
. = ALIGN(4);
. = . + _Minimum_Stack_Size ;
. = ALIGN(4);
} >RAM
.bss_CCMRAM : ALIGN(4)
{
*(.bss.CCMRAM .bss.CCMRAM.*)
} > CCMRAM
/*
* The FLASH Bank1.
* The C or assembly source must explicitly place the code
* or data there using the "section" attribute.
*/
.b1text :
{
*(.b1text) /* remaining code */
*(.b1rodata) /* read-only data (constants) */
*(.b1rodata.*)
} >FLASHB1
/*
* The EXTMEM.
* The C or assembly source must explicitly place the code or data there
* using the "section" attribute.
*/
/* EXTMEM Bank0 */
.eb0text :
{
*(.eb0text) /* remaining code */
*(.eb0rodata) /* read-only data (constants) */
*(.eb0rodata.*)
} >EXTMEMB0
/* EXTMEM Bank1 */
.eb1text :
{
*(.eb1text) /* remaining code */
*(.eb1rodata) /* read-only data (constants) */
*(.eb1rodata.*)
} >EXTMEMB1
/* EXTMEM Bank2 */
.eb2text :
{
*(.eb2text) /* remaining code */
*(.eb2rodata) /* read-only data (constants) */
*(.eb2rodata.*)
} >EXTMEMB2
/* EXTMEM Bank0 */
.eb3text :
{
*(.eb3text) /* remaining code */
*(.eb3rodata) /* read-only data (constants) */
*(.eb3rodata.*)
} >EXTMEMB3
/* After that there are only debugging sections. */
/* This can remove the debugging information from the standard libraries */
/*
DISCARD :
{
libc.a ( * )
libm.a ( * )
libgcc.a ( * )
}
*/
/* Stabs debugging sections. */
.stab 0 : { *(.stab) }
.stabstr 0 : { *(.stabstr) }
.stab.excl 0 : { *(.stab.excl) }
.stab.exclstr 0 : { *(.stab.exclstr) }
.stab.index 0 : { *(.stab.index) }
.stab.indexstr 0 : { *(.stab.indexstr) }
.comment 0 : { *(.comment) }
/*
* DWARF debug sections.
* Symbols in the DWARF debugging sections are relative to the beginning
* of the section so we begin them at 0.
*/
/* DWARF 1 */
.debug 0 : { *(.debug) }
.line 0 : { *(.line) }
/* GNU DWARF 1 extensions */
.debug_srcinfo 0 : { *(.debug_srcinfo) }
.debug_sfnames 0 : { *(.debug_sfnames) }
/* DWARF 1.1 and DWARF 2 */
.debug_aranges 0 : { *(.debug_aranges) }
.debug_pubnames 0 : { *(.debug_pubnames) }
/* DWARF 2 */
.debug_info 0 : { *(.debug_info .gnu.linkonce.wi.*) }
.debug_abbrev 0 : { *(.debug_abbrev) }
.debug_line 0 : { *(.debug_line) }
.debug_frame 0 : { *(.debug_frame) }
.debug_str 0 : { *(.debug_str) }
.debug_loc 0 : { *(.debug_loc) }
.debug_macinfo 0 : { *(.debug_macinfo) }
/* SGI/MIPS DWARF 2 extensions */
.debug_weaknames 0 : { *(.debug_weaknames) }
.debug_funcnames 0 : { *(.debug_funcnames) }
.debug_typenames 0 : { *(.debug_typenames) }
.debug_varnames 0 : { *(.debug_varnames) }
}