PSDR/Source/include/Adafruit_GFX.h

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#ifndef _ADAFRUIT_GFX_H
#define _ADAFRUIT_GFX_H
#ifdef PSDR2
#include "stm32f4xx.h"
#include "stm32f429xx.h"
#endif
//#ifdef PSDR257
#include "stm32f7xx.h"
#include "stm32f746xx.h"
//#endif
#include <stdbool.h>
#include <Adafruit_ILI9340.h>
//#include <Adafruit_SSD1306.h>
#define swap(a, b) { int16_t t = a; a = b; b = t; }
//class Adafruit_GFX : public Print {
// public:
void Adafruit_GFX(int16_t w, int16_t h); // Constructor
// This MUST be defined by the subclass:
/*virtual*/ void drawPixel(int16_t x, int16_t y, uint16_t color); // = 0;
// These MAY be overridden by the subclass to provide device-specific
// optimized code. Otherwise 'generic' versions are used.
/*virtual*/ void
drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color),
drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color),
drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color),
drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
fillScreen(uint16_t color),
invertDisplay(bool i);
// These exist only with Adafruit_GFX (no subclass overrides)
void
Adafruit_GFX_drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
Adafruit_GFX_drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
uint16_t color),
Adafruit_GFX_fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
Adafruit_GFX_fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
int16_t delta, uint16_t color),
Adafruit_GFX_drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
Adafruit_GFX_fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
Adafruit_GFX_drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
Adafruit_GFX_fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
Adafruit_GFX_drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
int16_t w, int16_t h, uint16_t color),
Adafruit_GFX_drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
uint16_t bg, uint8_t size),
Adafruit_GFX_setCursor(int16_t x, int16_t y),
// setTextColor(uint16_t c),
Adafruit_GFX_setTextColor(uint16_t c, uint16_t bg),
Adafruit_GFX_setTextSize(uint8_t s),
Adafruit_GFX_setTextWrap(bool w),
Adafruit_GFX_setRotation(uint8_t r);
#if ARDUINO >= 100
virtual size_t write(uint8_t);
#else
/*virtual*/ void Adafruit_GFX_write(uint8_t);
#endif
int16_t
Adafruit_GFX_height(void),
Adafruit_GFX_width(void);
uint8_t Adafruit_GFX_getRotation(void);
//protected:
int16_t
WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes
int16_t
_width, _height, // Display w/h as modified by current rotation
cursor_x, cursor_y;
uint16_t
textcolor, textbgcolor;
uint8_t
textsize,
rotation;
bool
wrap; // If set, 'wrap' text at right edge of display
//};
#endif // _ADAFRUIT_GFX_H
2016-12-31 20:25:25 +11:00
/* function declerations to help the compiler */
void Adafruit_GFX_drawColorBitmap(int16_t x, int16_t y, uint16_t *bitmap, int16_t w, int16_t h, uint16_t tintMask);
void Adafruit_GFX_fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
uint16_t color);
void Adafruit_GFX_fillScreen(uint16_t color);